Follow-up Comment #6, bug #15149 (project wesnoth):
I can't reproduce this with 1.13.1+dev. It's an old report - could be closed,
perhaps?
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Follow-up Comment #2, bug #13041 (project wesnoth):
I confirm this issue is still around in 1.13.1+dev, but honestly I don't think
it's that bad. Even when I first started playing Wesnoth back in 1.4.x and was
playing Heir to the Throne, this glitch didn't stick out in my mind at all.
True, it
Follow-up Comment #3, bug #22891 (project wesnoth):
You're missing the point. I was referring to hot-key conventions, which are by
nature tied to the operating system. Wesnoth is borne out of Linux and thus by
default uses Unix-like conventions. As it turns out, the default in this case
is
Follow-up Comment #4, bug #15614 (project wesnoth):
Likewise, I cannot reproduce this with 1.13.1+dev. Can be closed, perhaps?
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Follow-up Comment #8, bug #15651 (project wesnoth):
Not sure what is old or new, but using Multiplayer option and then typing
/emote [message] or /me [message] in the chat window results in: [username]
[message]
This is correct isn't it? I'm using 1.13.1+dev on Windows. If this is correct,
we
Follow-up Comment #2, bug #15690 (project wesnoth):
The lobby screen in 1.13.1+dev is different. Maybe this bug is no longer an
issue?
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Follow-up Comment #1, bug #15894 (project wesnoth):
I can select and copy text from the chat window as of 1.13.1+dev. Does this
mean this can be closed?
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Follow-up Comment #1, bug #16057 (project wesnoth):
Seems to be no longer an issue with the layout currently used (testing on
1.13.1+dev).
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Follow-up Comment #2, bug #16069 (project wesnoth):
Testing on 1.13.1+dev, the chat window is translucent, but labels are still
appear to be printed 'underneath' it. So I suppose this is no longer an issue?
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Follow-up Comment #5, bug #16114 (project wesnoth):
Cannot reproduce either, using 1.13.1+dev.
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Follow-up Comment #4, bug #16638 (project wesnoth):
I can't reproduce this with 1.13.1+dev under Windows.
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Follow-up Comment #9, bug #16725 (project wesnoth):
Doesn't appear to be an issue in 1.13.1+dev under Windows 7.
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Follow-up Comment #1, bug #17324 (project wesnoth):
I can't reproduce this with 1.13.1+dev. There is a prompt when attempting to
use an already-in-use hot-key combination - perhaps this check helps resolve
whatever was causing the freeze previously.
Follow-up Comment #1, bug #17358 (project wesnoth):
I could not reproduce this in 1.13.1+dev, also on Windows 7. I have never
encountered this glitch in past versions either. Could it be something
specific to your driver or hardware set-up?
Follow-up Comment #3, bug #17498 (project wesnoth):
This was also mentioned in bug #16725. As I mentioned there, this seems to be
no longer an issue in 1.13.1+dev, at least on Windows.
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Follow-up Comment #3, bug #15690 (project wesnoth):
Not reproduced since 1.10.
Close it, please.
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Follow-up Comment #15, bug #15693 (project wesnoth):
Looks like this bug gone.
Close it, please.
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Follow-up Comment #2, bug #15691 (project wesnoth):
Not reproduced.
Close it, please.
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Follow-up Comment #4, bug #15690 (project wesnoth):
This should still apply with the Experimental lobby option enabled, though.
Only if it doesn't this bug can be closed.
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Update of bug #23751 (project wesnoth):
Status:None = Fixed
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Follow-up Comment #1:
https://github.com/wesnoth/wesnoth/commit/a4806343f5ca0e17b8b67640a8c6fdd0a38c460b
URL:
http://gna.org/bugs/?23769
Summary: [event] inside [campaign]
Project: Battle for Wesnoth
Submitted by: None
Submitted on: So 09 Aug 2015 01:27:30 UTC
Category: Feature Request
Severity: 3 - Normal
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