[Wesnoth-bugs] [bug #20937] When a game ends from turn limit and total gold is even, player 1 is said to have the advantage

2015-10-13 Thread Wedge009
Follow-up Comment #2, bug #20937 (project wesnoth): Sounds like it's a case of a draw not being implemented (or implemented properly if one exists). ___ Reply to this item at: ___

[Wesnoth-bugs] [bug #20900] Game hangs if bad argument to --screenshot command line option is provided.

2015-10-13 Thread Wedge009
Follow-up Comment #3, bug #20900 (project wesnoth): I submitted PR #524 which does the bare minimum for resolving the file_exists-check-omitted bug. People are welcome to add the extra error messages/handling included in the patch. ___ Repl

[Wesnoth-bugs] [bug #20804] WML: Mandatory WML child missing yet untested for

2015-10-13 Thread Wedge009
Follow-up Comment #1, bug #20804 (project wesnoth): I followed the given actions precisely (planning mode is always reset when loading a game) in 1.13.1+dev and could not reproduce the error. I even had the units attack, where the reporter stated that there were no attacks made. So maybe this one