[Wesnoth-bugs] [bug #23321] LoW - wrong units selected in recall list when some are dismissed

2016-11-25 Thread Charles Dang
Update of bug #23321 (project wesnoth): Status:None => Fixed Assigned to:None => vultraz Open/Closed:Open => Closed

[Wesnoth-bugs] [bug #25338] Quick fighter with 5 instead of 6 MP

2016-11-25 Thread Charles Dang
Update of bug #25338 (project wesnoth): Open/Closed:Open => Closed ___ Follow-up Comment #3: Fixed in 1.13 with the dialog being ported to GUI2.

[Wesnoth-bugs] [bug #24531] GUI2 sliders sometimes don't reach max value

2016-11-25 Thread Daniel
Update of bug #24531 (project wesnoth): Severity: 3 - Normal => 4 - Important Priority: 5 - Normal => 6 ___ Reply to this item at:

[Wesnoth-bugs] [bug #25337] allow custom widget definitions in umc

2016-11-25 Thread Celtic Minstrel
Follow-up Comment #3, bug #25337 (project wesnoth): You shouldn't be adding definitions before the dialog shows. You should do that early, in a load event or similar. Plus, if you try to add the same definition twice, obviously it won't actually be added twice. So even if you DID add your