[Wesnoth-bugs] [bug #25370] Segmentation fault, possibly related to [animate_unit] with many [animate] subtags

2016-12-07 Thread Eli Dupree
Follow-up Comment #3, bug #25370 (project wesnoth): So wesnoth doesn't currently have a stable version that's being maintained? Darn. I have no idea whether this occurs in 1.13 – I thought of testing, but I don't know if Ageless Era works in 1.13 either (and it's not on the add-on server there,

[Wesnoth-bugs] [bug #25370] Segmentation fault, possibly related to [animate_unit] with many [animate] subtags

2016-12-07 Thread Daniel
Follow-up Comment #2, bug #25370 (project wesnoth): Do you know whether this effecs Wesnoth 1.13 too? Wesnoth 1.12 is not beeing worked on since >1 Year. So it's quite unliekely that this will be fixed on 1.12 ___ Reply to this item at:

[Wesnoth-bugs] [bug #25370] Segmentation fault, possibly related to [animate_unit] with many [animate] subtags

2016-12-07 Thread Eli Dupree
Follow-up Comment #1, bug #25370 (project wesnoth): Here's the save file, which was too large to upload directly. It requires Ageless Era. https://gist.githubusercontent.com/elidupree/78907fe9093a510a2426806944ae0541/raw/e025e70cdab93905460e32def5f7988d1d612cda/Lucky_Sevens_turn_15

[Wesnoth-bugs] [bug #25370] Segmentation fault, possibly related to [animate_unit] with many [animate] subtags

2016-12-07 Thread Eli Dupree
URL: Summary: Segmentation fault, possibly related to [animate_unit] with many [animate] subtags Project: Battle for Wesnoth Submitted by: elvish_pillager Submitted on: Wed 07 Dec 2016 04:37:42 PM UTC