Follow-up Comment #6, bug #20846 (project wesnoth):
I play-tested my campaign using BfW 1.11.6 and it seems the error is fixed.
Thank you
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Update of bug #20846 (project wesnoth):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #4, bug #20846 (project wesnoth):
Another campaign with a similar problem:
http://forums.wesnoth.org/viewtopic.php?f=21t=39122
Again solved by removing the 'persistent=yes' key.
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http://gna.org/bugs/?20846
Summary: The use of 'save_id' and 'persistent=yes' seems to
crash the game.
Project: Battle for Wesnoth
Submitted by: adamant14
Submitted on: So 26 Mai 2013 09:24:07 GMT
Category: Bug
Follow-up Comment #2, bug #20846 (project wesnoth):
Reproduction with mainline wml is always very much preferred over UMC.
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Follow-up Comment #3, bug #20846 (project wesnoth):
Sadly I've already deleted all my old save loads.
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