[Wesnoth-bugs] [bug #21662] maximizing window causes portrait to cover message text

2017-03-18 Thread Charles Dang
Update of bug #21662 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21662] maximizing window causes portrait to cover message text

2016-11-07 Thread Wedge009
Update of bug #21662 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #2: Closing upon lack of further input.

[Wesnoth-bugs] [bug #21662] maximizing window causes portrait to cover message text

2015-10-15 Thread Wedge009
Follow-up Comment #1, bug #21662 (project wesnoth): This specific issue seems to no longer be a problem in 1.13.1+dev... but resizing windows during story dialogue in general seems to be a bad thing regardless. Bug #21564 seems to be at least one symptom.

[Wesnoth-bugs] [bug #21662] maximizing window causes portrait to cover message text

2014-02-16 Thread George
URL: http://gna.org/bugs/?21662 Summary: maximizing window causes portrait to cover message text Project: Battle for Wesnoth Submitted by: wintermute Submitted on: Sun 16 Feb 2014 03:50:13 PM UTC Category: Bug

[Wesnoth-bugs] [bug #21662] maximizing window causes portrait to cover message text

2014-02-16 Thread George
Additional Item Attachment, bug #21662 (project wesnoth): File name: screenshot2.pngSize:1006 KB ___ Reply to this item at: http://gna.org/bugs/?21662 ___ Message sent