[Wesnoth-bugs] [bug #21798] Saving and loading in multiplayer alters global_variable in replay

2015-01-25 Thread Ignacio R. Morelle
Update of bug #21798 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #21798] Saving and loading in multiplayer alters global_variable in replay

2014-11-09 Thread Daniel
Update of bug #21798 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Nachricht ge

[Wesnoth-bugs] [bug #21798] Saving and loading in multiplayer alters global_variable in replay

2014-10-08 Thread Daniel
Follow-up Comment #2, bug #21798 (project wesnoth): becasue there is no answer it'll be assumed to be fixed on master and nonexistent on 1.12. ___ Reply to this item at: _

[Wesnoth-bugs] [bug #21798] Saving and loading in multiplayer alters global_variable in replay

2014-03-14 Thread Eli Dupree
URL: Summary: Saving and loading in multiplayer alters global_variable in replay Project: Battle for Wesnoth Submitted by: elvish_pillager Submitted on: Sat 15 Mar 2014 03:56:54 AM UTC Category