[Wesnoth-bugs] [bug #21906] replays can change global variables

2017-03-23 Thread Daniel
Update of bug #21906 (project wesnoth): Status:None => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #2: yes seesm to be

[Wesnoth-bugs] [bug #21906] replays can change global variables

2015-10-17 Thread Wedge009
Follow-up Comment #1, bug #21906 (project wesnoth): Is this still an issue? I can't find the quoted bit of code in 1.13.1+dev. I do see an experimental replay check using set_global_variable at around line 651 of src/game_events/action_wml.cpp. I'm not too familiar with the WML code but I've

[Wesnoth-bugs] [bug #21906] replays can change global variables

2014-04-11 Thread Daniel
URL: http://gna.org/bugs/?21906 Summary: replays can change global variables Project: Battle for Wesnoth Submitted by: gfgtdf Submitted on: Sa 12 Apr 2014 01:25:20 UTC Category: Bug Severity: 3 - Normal