URL: <http://gna.org/bugs/?23646>
Summary: OOS when advancing to next scenario if next scenario changes a side controller Project: Battle for Wesnoth Submitted by: None Submitted on: Mo 15 Jun 2015 21:48:27 UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: Multiplayer Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13 Operating System: all of them _______________________________________________________ Details: OOS can be observed when advancong toa scenario that changes a side controller for example by this lua code: wesnoth.sides[1].controller = 1 The reason is that when advancing to the next scenario the server sends the current contreoller information and not the controller information from how the scenario was when the scenario started. https://github.com/wesnoth/wesnoth/blob/57ae45387a4dc83a38b550ed6d7f124285374287/src/server/game.cpp#L1313 _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23646> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs