[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2015-12-14 Thread ancestral
URL: Summary: Recall list has an upper limit of about 30 units Project: Battle for Wesnoth Submitted by: ancestral Submitted on: Tue 15 Dec 2015 01:57:26 AM CST Category: Bug Se

[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2015-12-17 Thread Daniel
Follow-up Comment #1, bug #24180 (project wesnoth): 'Release:Unknown' This alone is usually reason enough to ignore this bug. From you quote it looks like the bug was reported in irc and that the reporter declined to give more information, so maybe he was just trolling or something?

[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2015-12-17 Thread ancestral
Follow-up Comment #2, bug #24180 (project wesnoth): No, I don’t think it was a troll. Fendrin tried testing it briefly and considered it may be a bug. It’s easily testable. Worst case we’ll set it to Won’t Fix. ___ Reply to this item at:

[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2016-03-05 Thread Wedge009
Follow-up Comment #3, bug #24180 (project wesnoth): I did a quick check of some of my campaign saves and found that I only ever collected, at most, 29 units. Darn! Is there an easier way to create a recall list of 30+ units other than debug-creating units and advancing to the next scenario? I al

[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2016-07-30 Thread Charles Dang
Follow-up Comment #4, bug #24180 (project wesnoth): Cannot reproduce on 1.13.5+dev. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ _

[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units

2016-11-07 Thread Wedge009
Update of bug #24180 (project wesnoth): Status:None => Works For Me Open/Closed:Open => Closed ___ Reply to this item at: