Author: esr
Date: Tue Jun 26 04:19:09 2007
New Revision: 18450

URL: http://svn.gna.org/viewcvs/wesnoth?rev=18450&view=rev
Log:
More explanatory comments.

Modified:
    trunk/src/display.cpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=18450&r1=18449&r2=18450&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Tue Jun 26 04:19:09 2007
@@ -1578,7 +1578,8 @@
                int x = rect.x, y = rect.y;
 
                if(!report.empty()) {
-                       // Add prefix, postfix elements. Make sure that they 
get the same tooltip as the guys
+                       // Add prefix, postfix elements. Make sure
+                       // that they get the same tooltip as the guys
                        // around them.
                        std::stringstream temp;
                        Uint32 RGB = item->font_rgb();
@@ -1861,6 +1862,7 @@
                // unshrouded terrain (the normal case)
                draw_terrain_on_tile(loc,tod, image_type, ADJACENT_BACKGROUND);
 
+               // village-control flags.
                surface flag(get_flag(terrain,loc));
                if(flag != NULL) {
                        SDL_Rect dstrect = { xpos, ypos, 0, 0 };
@@ -2007,10 +2009,10 @@
 
        const bool left_foot = is_even(i - route_.steps.begin());
 
-       //generally we want the footsteps facing toward the direction they're 
going
-       //to go next.
-       //if we're on the last step, then we want them facing according to where
-       //they came from, so we move i back by one
+       //generally we want the footsteps facing toward the direction
+       //they're going to go next.  if we're on the last step, then
+       //we want them facing according to where they came from, so we
+       //move i back by one
        if(i+1 == route_.steps.end() && i != route_.steps.begin()) {
                --i;
        }


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