On Dec 14, 2005, at 11:45 PM, Jeff Breidenbach wrote:
QUESTIONS:
Do Wenoth graphic alpha channels sometimes have values
other then 255 and 0?
How about just along the edges of images; does the edge of
some creature ever blend a little? Or is it always a 255-0
alpha transition?
We use
I agree with basically everything that scott said.
On Dec 15, 2005, at 8:29 AM, Scott Klempner wrote:
As someone with one foot in the UMC world and one foot in this
world, I think the most logical path is a break between 1.0
campaigns and 1.1-2.0 campaigns. I may be wrong, but I am
This pretty much sums up what i think about it and what we agreed upon on
irc a while ago:
http://www.wesnoth.org/forum/viewtopic.php?t=5576
Greetings
Yogi
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ok, this has been commited, thx again for your work, it really looks better
Jeff Breidenbach a écrit :
measurable... so yes, if you fix this artifact it will probably get in
Artifact addressed, thanks for the motivation. :)
ok, this has been commited, thx again for your work, it really looks better
Thank you! As people test, please keep an eye out for various artifacts,
especially stuff that changes as you run the mouse over it. These are
likely to be easily-fixed artwork problems, similar to the one noted in the