Re: [Wesnoth-dev] Extensive and useful feedback from a Wesnoth newbia

2007-06-05 Thread Richard Kettering
8) Flavor text and mechanics should be distinguishable or separated in help. Bug: Flavor text is nice but experienced players refreshing their knowledge of the game often want to just pick out mechanics. Fix: Organize like Civilopedia, where mechanics cones first and

Re: [Wesnoth-dev] Extensive and useful feedback from a Wesnoth newbia

2007-06-05 Thread jeremy rosen
16) Unit types topping out at level 2 makes them bad investments Bug: I'd actually heard this one in my one previous extended conversation wiith a Wesnoth newbie. Fade, when I explained the advancement tree while she was complaining about bug 6, concurred. Why toss kills to a unit