On Thu, May 05, 2005 at 06:36:41PM -0500, David White wrote:
> It seems that in 0.9.1, the Ulfserker is seen as underpowered in the
> multiplayer community.
>From 0.9.0, we removed berserk-on-defence, which made the unit very
powerful in the eyes of some people (though I am not completely convinc
The whole idea of berserker makes it unsuitable for campaign purposes.
(Who wants to advance a unit that either dies or wastes experience? And
who wants to hire a unit in a campaign that you shouldn't advance?)
So, its fine to worry about making the ulf balanced and fun for MP, but
I think we
Since some multiplayer players asked for an 'open discussion' of this
issue, I've opened a thread about it here:
http://www.wesnoth.org/forum/viewtopic.php?p=77954#77954
David
John McNabb wrote:
On Thu, 5 May 2005, David White wrote:
It seems that in 0.9.1, the Ulfserker is seen as underp
On Thu, 5 May 2005, David White wrote:
> It seems that in 0.9.1, the Ulfserker is seen as underpowered in the
> multiplayer community. Community representatives (such as Soliton, Noy,
> and Dragonking) tell me that there is a general consensus among
> high-level players that the Ulfserker in 0.8
As such, I'm going to propose we revert its stats to what they were
like in 0.8.11.
Any objections?
YES. Huge objections from me and Elvish Pillager.
I think those "representatives" have no idea what they are talking
about. They say "the squeakiest wheel gets the oil." Please don't
fa
It seems that in 0.9.1, the Ulfserker is seen as underpowered in the
multiplayer community. Community representatives (such as Soliton, Noy,
and Dragonking) tell me that there is a general consensus among
high-level players that the Ulfserker in 0.8.11 (with the 'beserk'
ability taking effect o