Re: [Wesnoth-dev] MP eras for 1.0

2005-05-29 Thread ott
On Sun, May 29, 2005 at 09:43:16AM -0500, Joseph Simmons wrote: > To me, EP's gold tweaks also seem like the perfect way to completely > unbalance every single campaign. They are a good idea, and will > eventually need to be done, but when they are we are going to have to > change the amount of gol

Re: [Wesnoth-dev] MP eras for 1.0

2005-05-29 Thread Joseph Simmons
To me, EP's gold tweaks also seem like the perfect way to completely unbalance every single campaign. They are a good idea, and will eventually need to be done, but when they are we are going to have to change the amount of gold the AI has in almost all campaign scenarios. So, we should only commit

Re: [Wesnoth-dev] MP eras for 1.0

2005-05-29 Thread David White
Nils Kneuper wrote: I just found another problem in the MP-mode. I think it will be very hard (not to say impossible) to ballance all the eras. I think all the balancing has recently been concentrated on the default era. I think this is a good thing. But the other eras are really not ballanced.

Re: [Wesnoth-dev] MP eras for 1.0

2005-05-29 Thread ott
On Sun, May 29, 2005 at 02:15:25PM +0200, Nils Kneuper wrote: > I think we should only ship the default era with 1.0 and make the > other ones "extra content" on the campaign server. Maybe we could > include a fairly balanced Age of Heroes, but some time has to be taken > for this. That is the only

[Wesnoth-dev] MP eras for 1.0

2005-05-29 Thread Nils Kneuper
I just found another problem in the MP-mode. I think it will be very hard (not to say impossible) to ballance all the eras. I think all the balancing has recently been concentrated on the default era. I think this is a good thing. But the other eras are really not ballanced. I also think it is not