Re: [Wesnoth-dev] Recent GUI changes

2005-11-28 Thread Andreas Grosse
ott [EMAIL PROTECTED] [27:11:05 09:03] wrote: On Sat, Nov 26, 2005 at 02:08:37PM -0600, Bruno Wolff III wrote: While it might be interesting to display the clock optionally, I don't think it is a good default. I kind of like it when playing full screen, but I don't like its current

Re: [Wesnoth-dev] Recent GUI changes

2005-11-27 Thread ott
On Sat, Nov 26, 2005 at 02:08:37PM -0600, Bruno Wolff III wrote: While it might be interesting to display the clock optionally, I don't think it is a good default. I kind of like it when playing full screen, but I don't like its current position. It shouldn't collide with the end turn

Re: [Wesnoth-dev] Recent GUI changes

2005-11-26 Thread Richard Kettering
I agree with this. Having an in-game clock seems a bit odd, especially for players who play in windowed mode. On Nov 25, 2005, at 5:58 PM, Hogne Håskjold wrote: I believe the consensum some time ago was to not include a clock because it was found redundant. If it is to be included it should

Re: [Wesnoth-dev] Recent GUI changes

2005-11-26 Thread Jordà Polo
On Sat, Nov 26, 2005 at 12:58:22AM +0100, Hogne Håskjold wrote: The latest of these are the addition of the clock. This placement is not very good imo. It just doesn't look very good, expecially since the turn button now has some sort of black area around it also. I would also think the far

Re: [Wesnoth-dev] Recent GUI changes

2005-11-26 Thread Bruno Wolff III
On Sat, Nov 26, 2005 at 17:28:28 +0100, Jordà Polo [EMAIL PROTECTED] wrote: While it might be interesting to display the clock optionally, I don't think it is a good default. I kind of like it when playing full screen, but I don't like its current position. It shouldn't collide with the end

Re: [Wesnoth-dev] Recent GUI changes

2005-11-26 Thread Yann Dirson
On Sat, Nov 26, 2005 at 05:28:28PM +0100, Jordà Polo wrote: While it might be interesting to display the clock optionally, I don't think it is a good default. It would maybe be useful on a PDA, where the game will be in full-screen, but then there is not so much space for such optional stuff