As of about three hours ago, trunk builds and runs with MSCV6 underr Windows, but initialization is *r*e*a*l*l*y* *s*l*o*w*. Lossage in the MSCV6 std::string implementation is suspected. The last test build with mngw didn't exhibit this problem.
I was able to reproduce the triple repetition of terrain groups in the editor, and found a clean fix for it in get_files__in_dir(). Worst bug I currently know of is a glitch in the initialization of SotBE::Saving_Inarix. Scenario still playable, campaign still winnable, but Inarix himself doesn't appear. I've sent Taurus a heads-up. -- <a href="http://www.catb.org/~esr/">Eric S. Raymond</a> Militias, when properly formed, are in fact the people themselves and include all men capable of bearing arms. [...] To preserve liberty it is essential that the whole body of the people always possess arms and be taught alike, especially when young, how to use them. -- Senator Richard Henry Lee, 1788, on "militia" in the 2nd Amendment _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev