Re: [Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-22 Thread Jens Seidel
Hi Paul and others, since the mailing list does currently not properly work, I fetched this mail from http://www.mail-archive.com/wesnoth-dev%40gna.org/msg01475.html and will break the thread again. (The archive is incomplete (this bug is already reported) and I missed this mail, other probably to

Re: [Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-21 Thread Jérémy Rosen
thanks, included... next itme, could you submit a patch using patches.wesnoth.org ? including a changelog entry and your name for the credit (btw, if you want to be in the credit, please mail me your name and pseudo) Boucman Paul Smedley wrote: Hi Guys, ott wrote: On Sat, May 20, 2006 at

Re: [Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-20 Thread Jens Seidel
On Sat, May 20, 2006 at 08:50:52PM +0930, Paul Smedley wrote: > Hi All, > I built the battle for Wesnoth this morning for OS/2 - and have a binary > available at http://smedley.info/os2ports/ Nice! > I had to 'tinker' with configure a little, and make a minor patch to > src/game.cpp in main() t

Re: [Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-20 Thread Paul Smedley
Hi Guys, ott wrote: On Sat, May 20, 2006 at 08:50:52PM +0930, Paul Smedley wrote: I had to 'tinker' with configure a little, and make a minor patch to src/game.cpp in main() to add SDL_Init(SDL_INIT_TIMER) before the call to SDL_GetTicks and SDL_Quit before the return but other than that it b

Re: [Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-20 Thread Nils Kneuper
Paul Smedley wrote: Can a link for OS/2 be added to the website? Just put the download-link in here: http://www.wesnoth.org/wiki/Download#Development It is a wiki so you can add the link yourself. Greets, Nils Kneuper aka Ivanovic ___ Wesnoth-dev mai

[Wesnoth-dev] The Battle for Wesnoth ported to OS/2

2006-05-20 Thread Paul Smedley
Hi All, I built the battle for Wesnoth this morning for OS/2 - and have a binary available at http://smedley.info/os2ports/ I had to 'tinker' with configure a little, and make a minor patch to src/game.cpp in main() to add SDL_Init(SDL_INIT_TIMER) before the call to SDL_GetTicks and SDL_Quit