On Tue, May 4, 2010 at 11:37 AM, Julien Cayzac wrote:
> I am not sure if I get your point here: are you saying that using the
> webcam locally in a canvas and somehow transmitting the webcam video
> over the network are two independent permissions to grant? If so, how
> would you detect the latter
(forgot to do a Reply to all on this one. Sorry, Anne, for the duplicate)
On Tue, May 4, 2010 at 11:13 AM, Anne van Kesteren wrote:
> What is the model for protecting user privacy here?
It was in my message: "in both cases the browser should notify the
user the page is requesting permission to a
On Tue, 04 May 2010 11:01:14 +0900, Julien Cayzac
wrote:
I've been reading lately about the new proposed element, and
was wondering if it was needed at all.
IMHO, a video originating from an attached camera is not different
from a video originating from the network, so could be used
here.
Dis
Hi,
I've been reading lately about the new proposed element, and
was wondering if it was needed at all.
IMHO, a video originating from an attached camera is not different
from a video originating from the network, so could be used
here.
Displaying the webcam in a page could be done like this:
Hey all,
In continuation of the effort to make browsers a home for real-time
peer to peer applications and games without a plugin, I've done a bit
of digging on the spec. Currently the spec contains section 4.11.6.2
(Peer-to-peer connections) that appears to present a high-level
peer-to-peer api