On Fri, 1 Feb 2008, Oliver Hunt wrote:
>
> I believe Hixie is already looking at speccing the ImageData object to
> require a fast native backing buffer (i could be wrong), but i'll add my
> two cents here.
Indeed, that has now been done.
> That said i would still very much like to have the ab
... lots of stuff that hixie has already responded to ...
* There's no fast way to edit the pixels on the canvas.
putImageData and getImageData are glacial, as is fillStyle= +
fillRect().
Byte arrays (well, if strings were bags of bytes, they'd work too)
or a
shader language, maybe? I don
On Tue, 25 Dec 2007, Ilmari Heikkinen wrote:
>
> Some comments on the canvas spec, based on my experiences in writing a
> SVG renderer and some interaction demos on canvas
> (http://glimr.rubyforge.org/cake/canvas.html)
Cool stuff.
> I would change the transforms to affect only path segments,
Hi,
Some comments on the canvas spec, based on my experiences in writing a SVG
renderer and some interaction demos on canvas
(http://glimr.rubyforge.org/cake/canvas.html)
1.
I would change the transforms to affect only path segments, fills and
strokes done _after_ the transform. Currently, Firefo