Am 04.02.2010 01:00, schrieb Tim Hutt:
On 3 February 2010 23:16, Boris Zbarskybzbar...@mit.edu wrote:
On 2/3/10 6:12 PM, Tim Hutt wrote:
Ah yes that works nicely
Hmm maybe I spoke too soon. The interaction of the CSS size and the
canvas.width/height is confounding! It seems
I tried to solve the aliasing problem in Firefox and found out, that it
really isn't possible to get it right, if you set the width and height
in CSS:
If you leave the css-width/height as it is when resizing the canvas, it
will get blurred in Firefox. If you change it to 'auto' it won't resize
On Feb 4, 2010, at 1:55 AM, Robert O'Callahan wrote:
On Thu, Feb 4, 2010 at 6:50 PM, Brian Campbell lam...@continuation.org
wrote:
I think the most reasonable approach would be to say that the
getBoundingClientRect().width or height is rounded to the nearest pixel.
Boxes are displayed
On Fri, Feb 5, 2010 at 3:25 AM, Brian Campbell lam...@continuation.orgwrote:
On Feb 4, 2010, at 1:55 AM, Robert O'Callahan wrote:
On Thu, Feb 4, 2010 at 6:50 PM, Brian Campbell lam...@continuation.org
wrote:
I think the most reasonable approach would be to say that the
Hi, I've been trying to use the HTML5 canvas to implement a slippy
map. It works ( http://concentriclivers.com/ ), but there were a
couple of issues I had for which there seems to be no good solution.
1. You can only set the size exactly in pixels. It is very hard to get
a resizable canvas that
On 2/3/10 9:05 AM, Tim Hutt wrote:
1. You can only set the size exactly in pixels. It is very hard to get
a resizable canvas that fills the page. You *can* set the size in CSS,
but it doesn't work very well (e.g. using left,right-margin: auto; to
centre the canvas doesn't work. Also it scales
On Feb 3, 2010, at 7:59 AM, Boris Zbarsky wrote:
On 2/3/10 9:05 AM, Tim Hutt wrote:
1. You can only set the size exactly in pixels. It is very hard to get
a resizable canvas that fills the page. You *can* set the size in CSS,
but it doesn't work very well (e.g. using left,right-margin: auto;
On 3 February 2010 16:50, Simon Fraser s...@me.com wrote:
On Feb 3, 2010, at 7:59 AM, Boris Zbarsky wrote:
On 2/3/10 9:05 AM, Tim Hutt wrote:
1. You can only set the size exactly in pixels. It is very hard to get
a resizable canvas that fills the page. You *can* set the size in CSS,
but it
On 2/3/10 12:22 PM, Tim Hutt wrote:
Yes it should be cleared and there should be a oncanvasresize() callback.
What uses cases does this cover that are not covered by a general resize
event?
-Boris
On 2/3/10 1:01 PM, Tim Hutt wrote:
Good point, it would be better to call it 'onresize' for consistency.
So my revised suggestion is:
1. Support more length specifiers for the width and height of a
canvas(%, em, etc.).
2. Add an onresize event to the canvas tag. When the canvas is resized
it is
On 3 February 2010 17:45, Boris Zbarsky bzbar...@mit.edu wrote:
On 2/3/10 12:22 PM, Tim Hutt wrote:
Yes it should be cleared and there should be a oncanvasresize() callback.
What uses cases does this cover that are not covered by a general resize
event?
Good point, it would be better to
On Feb 3, 2010, at 10:01 AM, Tim Hutt wrote:
On 3 February 2010 17:45, Boris Zbarsky bzbar...@mit.edu wrote:
On 2/3/10 12:22 PM, Tim Hutt wrote:
Yes it should be cleared and there should be a oncanvasresize() callback.
What uses cases does this cover that are not covered by a general
On 3 February 2010 19:23, Oliver Hunt oli...@apple.com wrote:
1. Support more length specifiers for the width and height of a
canvas(%, em, etc.).
This doesn't really make sense for the backing buffer as it is logically
defined in terms of pixel.
The layout engine would decide how many
On 2/3/10 2:54 PM, Tim Hutt wrote:
a) Otherwise width:100% in CSS and width=100% in HTML would have
different meanings. Confusing!
I'm not suggesting that. I'm saying we keep supporting only integers in
the width attribute and if you put width:100% in your CSS and the canvas
resizes you can
On Feb 3, 2010, at 11:54 AM, Tim Hutt wrote:
On 3 February 2010 19:23, Oliver Hunt oli...@apple.com wrote:
1. Support more length specifiers for the width and height of a
canvas(%, em, etc.).
This doesn't really make sense for the backing buffer as it is logically
defined in terms of
On Feb 3, 2010, at 11:54 AM, Tim Hutt wrote:
On 3 February 2010 19:23, Oliver Hunt oli...@apple.com wrote:
1. Support more length specifiers for the width and height of a
canvas(%, em, etc.).
This doesn't really make sense for the backing buffer as it is logically
defined in terms of
On Feb 3, 2010, at 3:14 PM, Boris Zbarsky wrote:
On 2/3/10 2:54 PM, Tim Hutt wrote:
Well, yes it would be good to have onresize for all elements.
Which is why it's being worked on anyway.
I'm curious; where is this being worked on? Discussed here on this list? On
another list? Or is it
On 2/3/10 5:27 PM, Brian Campbell wrote:
I'm curious; where is this being worked on? Discussed here on this list? On
another list?
I believe it's been discussed on public-webapps. It's also implemented
in IE, to some extent.
-Boris
On 3 February 2010 20:14, Boris Zbarsky bzbar...@mit.edu wrote:
Yep. canvas.width = canvas.getBoundingClientRect().width;
Ah yes that works nicely, with one minor caveat: it seems to include
the width of the border if there is one, so you have to take that into
account. You're right, this is a
On 2/3/10 6:12 PM, Tim Hutt wrote:
Ah yes that works nicely, with one minor caveat: it seems to include
the width of the border if there is one, so you have to take that into
account. You're right, this is a better solution.
Ah, yes. Padding too. You could instead ask for the computed style
On 3 February 2010 23:16, Boris Zbarsky bzbar...@mit.edu wrote:
On 2/3/10 6:12 PM, Tim Hutt wrote:
Ah yes that works nicely
Hmm maybe I spoke too soon. The interaction of the CSS size and the
canvas.width/height is confounding! It seems if you set a CSS width
of, say 80% then that is that and
On 2/3/10 7:00 PM, Tim Hutt wrote:
http://concentriclivers.com/canvas.html (the source is nicely
formatted and very short)
So you want a canvas that takes 80% of the horizontal space but has an
integer width in pixels? Which of those constraints do you really want
to relax? Presumably the
On Feb 3, 2010, at 7:00 PM, Tim Hutt wrote:
On 3 February 2010 23:16, Boris Zbarsky bzbar...@mit.edu wrote:
On 2/3/10 6:12 PM, Tim Hutt wrote:
Ah yes that works nicely
Hmm maybe I spoke too soon. The interaction of the CSS size and the
canvas.width/height is confounding! It seems if you
On Thu, Feb 4, 2010 at 6:50 PM, Brian Campbell lam...@continuation.orgwrote:
I think the most reasonable approach would be to say that the
getBoundingClientRect().width or height is rounded to the nearest pixel.
Boxes are displayed rounded to the nearest pixel, with no fractional pixels
being
On Thu, Feb 4, 2010 at 1:00 PM, Tim Hutt tdh...@gmail.com wrote:
http://concentriclivers.com/canvas.html (the source is nicely
formatted and very short)
canvas.style.width = ww;
canvas.style.height = hh;
Perhaps you meant ww +
In general, keeping the canvas buffer size matching its rendered size so
that no resampling occurs requires clearing and repainting the canvas during
browser zoom changes as well as layout changes (and possibly during other
changes such as changes to the transforms of ancestors). It also requires
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