On Wed, Jun 16, 2010 at 10:43 AM, Bjartur Thorlacius
wrote:
> On 6/14/10, James Salsman wrote:
>>
>>>... I [had been earlier] persuaded that the device element is
>>> unnecessary, given recent announcements for the input type=file
>>> accept="...;source=..." type specification proposed by Android
On 6/14/10, James Salsman wrote:
> On Sun, Jun 13, 2010 at 6:36 PM, James Salsman wrote:
>>
>>... I [was] persuaded that the device element is
>> unnecessary, given recent announcements for the
>> accept="...;source=..." type specification proposed by Android and
>> Firefox developers. Does anyo
On Sun, Jun 13, 2010 at 6:36 PM, James Salsman wrote:
>
>... I [was] persuaded that the device element is
> unnecessary, given recent announcements for the
> accept="...;source=..." type specification proposed by Android and
> Firefox developers. Does anyone have any reasons to the contrary?
A d
Summary: I have been persuaded that the device element is
unnecessary, given recent announcements for the
accept="...;source=..." type specification proposed by Android and
Firefox developers. Does anyone have any reasons to the contrary?
On Sun, Jun 13, 2010 at 7:33 AM, Bjartur Thorlacius
wrot
On 6/12/10, James Salsman wrote:
> Bjartur, real-time streaming audio uploads enable pronunciation
> assessment
> for language instruction during multiplayer online roleplaying games such
> as
> those by http://www.8dworld.com
Yes, applications may need audio/visual input, hence W3C's WG DAP has
c
On 6/12/10, James Salsman wrote:
> Bjartur, real-time streaming audio uploads enable pronunciation assessment
> for language instruction during multiplayer online roleplaying games such as
> those by http://www.8dworld.com
>
> input type=file accept="audio/x-speex;quality=(0-10);bitrate=..." is mo
On Sat, Jun 12, 2010 at 11:44 PM, Bjartur Thorlacius
wrote:
> What is the use case for ?
> I´ve searched the archives, read a thread, Googled around and read a
> document on the subject, but still I haven´t found a use case for it
> other than it is going to magically increase user privacy.
>
> i
Bjartur, real-time streaming audio uploads enable pronunciation assessment
for language instruction during multiplayer online roleplaying games such as
those by http://www.8dworld.com
input type=file accept="audio/x-speex;quality=(0-10);bitrate=..." is more
important, and accept="audio/ogg video/x
What is the use case for ?
I´ve searched the archives, read a thread, Googled around and read a
document on the subject, but still I haven´t found a use case for it
other than it is going to magically increase user privacy.
is a standard and compatible way to
request audio stream(s). I can´t see