> > - HTTP doesn't have sessions, that's a fiction that server authors
created
> Sorry. You are quite correct. I've been sloppy with my language.
> (Hopefully I'll get it correct this time :-) )
I was being overly pedantic, sorry. Bad habit. I knew what you meant...
> So you want some standa
Hello,
On 6/13/05, S. Mike Dierken <[EMAIL PROTECTED]> wrote:
> A couple notes
> - HTTP doesn't have sessions, that's a fiction that server authors created
> to optimize resources by holding onto & later releasing those resources. It
> useful to talk about in regards to the application logic, but
Hello,
On 6/13/05, S. Mike Dierken <[EMAIL PROTECTED]> wrote:
> > Hence I thought it would be a great simplification if we could do the
> following:
> >
> > > id="myMedia" data="init.swf" >
> >
> > load movie 1
>
> You likely would want target="#myMedia" instead.
> Also, wouldn't javascript b
> Hence I thought it would be a great simplification if we could do the
following:
>
> id="myMedia" data="init.swf" >
>
> load movie 1
You likely would want target="#myMedia" instead.
Also, wouldn't javascript be able to acquire the object then call
myMedia.data = "animation1.swf" to change t
A couple notes
- HTTP doesn't have sessions, that's a fiction that server authors created
to optimize resources by holding onto & later releasing those resources. It
useful to talk about in regards to the application logic, but it's not part
of HTTP.
- different applications have different concep
Hello,
I know people are going to want to read individual or groups of pixel
values. Certain image processing algorithms require it. (For
example, certain edge detection algorithms. Etc. There's alot of
different ones.)
Now, I'm aware of the toDataURL() method. (Which is a very nice
feature!
Hello,
On 6/13/05, Sjoerd Visscher <[EMAIL PROTECTED]> wrote:
> Charles Iliya Krempeaux wrote:
> > IMO, it would be better to a have solution to this built into the API.
> > Maybe with some kind of "drawing transaction".
> >
> > (A "draw transaction" is a little higher level than "double
> > buff
Hello,
On 6/13/05, Hallvord R M Steen <[EMAIL PROTECTED]> wrote:
> On 6/13/05, Charles Iliya Krempeaux <[EMAIL PROTECTED]> wrote:
>
> > Having a way to "logout" the user from an HTTP authentication session
> > is very desirable.
>
> Yes, this has been discussed before and the response was that i
On 6/13/05, Charles Iliya Krempeaux <[EMAIL PROTECTED]> wrote:
> Having a way to "logout" the user from an HTTP authentication session
> is very desirable.
Yes, this has been discussed before and the response was that it is a
browser UI issue.
I think my LINK idea makes it more attractive for a
Dear list,
often a page needs to interact with a plugin and tell it to load
another file. Today this is of course done with JavaScript, which is
difficult because most plugins have different JS interfaces, and there
are also differences between the plugins' ActiveX based interfaces in
IE and the NP
Hello,
Having a way to "logout" the user from an HTTP authentication session
is very desirable.
The only reason I use "cookie" based authentication is because there
is no way (that I know of) to log the user out of an "HTTP
authentication session". (Once they are logged in, they are always
logge
smime.p7m
Description: S/MIME encrypted message
On Mon, 13 Jun 2005 12:38:12 +0100, Hallvord R M Steen
<[EMAIL PROTECTED]> wrote:
I suggest a new LINK rel definition:
How about adding user's identity to this? So UA UI could show "Logged in
as $foo [Log out]".
Is title attribute appropriate?
--
regards, Kornel Lesinski
Regarding the following point from the "wishlist" of the specification:
> Better defined user authentication state handling.
> (Being able to "log out" of sites reliably, for instance,
> or being able to integrate the HTTP authentication
> model into the Web page.)
It would be nice if the UA coul
Charles Iliya Krempeaux wrote:
IMO, it would be better to a have solution to this built into the API.
Maybe with some kind of "drawing transaction".
(A "draw transaction" is a little higher level than "double
buffering", and allows you use other systems for this, other than
"double buffering".
Hello,
I'm very appreciative of the new "canvas" tag. (I think it has been a
long time coming.)
Now, I know that people are going to want to create animations using
this. So, what I was wondering is if there are any built in
facilities for this? (I didn't notice anything in the spec for it.)
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