Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1397500 into lp:widelands

2015-07-16 Thread TiborB
OK, I understand this is out of scope, but generaly locale recognition should be more verbose - to allow common user to understand why the game does not run localized. Though advanced users would not care if localized or no... I dont understant exactly what you mean but the line in regression_t

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1397500 into lp:widelands

2015-07-16 Thread GunChleoc
Widelands doesn't have a locale sk_SK@UTF-8 like Linux does, for example, but we use simply sk. So, we move from back to front until we find a matching locale. So, this is just some console output that you can ignore - It is sometimes important for me when I am working on i18n stuff, so I'd rath

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1457425 into lp:widelands

2015-07-16 Thread GunChleoc
Thanks for making the changes... Yes, it would be great if everybody was still around - but this is the nature of Open Source projects. People come and stay as long as it is fun for them and they have the time, then they move on. Sometimes, they will disappear for a while and then come back. Th