Klaus, i don't know what your intend to doing... If a shipped map is loaded in
Game or Editor, the changes of this branch does not take any effect anymore.
The only exception are maybe the scenarios (but i don't understand them at all
:-( ).
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Sorry, meant the Help window instead of README window
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Archipelago works for Atlanters, so it should work for pretty every tribe.
Ill try another Map the next days. One of the three AIs
was able to develop at least a bit. You will need horses (ochsen, donkeys)
in the long term however
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Works :-) The only thing is F1 hotkey, which triggers the tribal encyclopedia
during gameplay and Trees/terrains in editor and not a general help. But i
think this would be fixed with the lua_driven_help branch.
Some other things:
Editor:
"H" Shortcut: Closes README window if open
Opening the RE
I don't think that bug 1562332 is related to this branch.
Lets wait with merging until eastern is past, maybe we get some comments in the
forum over this weekend.
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Mhh, I found #1562332 again, but this is yet another other Issue, can someone
elese reproduce this?
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As i understand the "double free or corruption (!prev)" failure happens because
of trying to free memory which is already been freed former.
And i have the feeling that the crash is mostly triggered when much memory
(RAM) is consumed/newly assigned through some other programs. So i tried to
con
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1540827 into
lp:widelands.
Commit message:
Fixed bug with establishing smuggling routes in the Smugglers scenario.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1540827 in widelands: "Smugglers scenar
Yes, this branch could brake loading a map in editor or starting a game, not
during gameplay (maybe except scenarios).
If you got a crash, it would be always helpful to have the last console output.
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