Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands

2017-05-24 Thread GunChleoc
The newest crash looks like it's coming from WareInstance::cleanup - there's a naked delete statement in there. Doesn't seem related to the font renderer. -- https://code.launchpad.net/~widelands-dev/widelands/fh1-multitexture/+merge/323903 Your team Widelands Developers is subscribed to branch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands

2017-05-24 Thread Klaus Halfmann
playes another on > 1h, no Problems. so far for determistic machines. -- https://code.launchpad.net/~widelands-dev/widelands/fh1-multitexture/+merge/323903 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fh1-multitexture.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands

2017-05-24 Thread Klaus Halfmann
Now I got a crash after playing for perhaps 10 Minutes? Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 widelands 0x0001042abba5 Widelands::Request::transfer_finish(Widelands::Game&, Widelands::Transfer&) + 69 (request.cc:418) 1 widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands

2017-05-24 Thread Klaus Halfmann
Thx, the warning are gone, we still have some, but I will addres them in the next branch, so we get get this in. Will it be possible to exclude some Texts/Textures from Caching? e.g. the current game time or any other text we know will change the next time we draw it. will not have time for

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/wares_queues_taverns_trainingsites into lp:widelands

2017-05-24 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/wares_queues_taverns_trainingsites into lp:widelands has been updated. Status: Needs review => Work in progress For more details, see: https://code.launchpad.net/~widelands-dev/widelands/wares_queues_taverns_trainingsites/+merge/324363 --

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/net-boost-asio into lp:widelands

2017-05-24 Thread Notabilis
Seems like its building on Windows (or at least on Appveyor) now. A confirmation and a short test would be appreciated, though. Also, building and testing on MacOS is still missing. -- https://code.launchpad.net/~widelands-dev/widelands/net-boost-asio/+merge/324364 Your team Widelands