Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1814372-lua-gametype into lp:widelands

2019-02-02 Thread Notabilis
Okay, looking better now. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1814372-lua-gametype/+merge/362638 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1814372-lua-gametype into lp:widelands.

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1814372-lua-gametype into lp:widelands

2019-02-02 Thread Notabilis
Notabilis has proposed merging lp:~widelands-dev/widelands/bug-1814372-lua-gametype into lp:widelands. Commit message: Adding lua method to get the type of the current game, i.e., single or multiplayer. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1814372 in

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-02-02 Thread Notabilis
A branch with the requested lua method is up: https://code.launchpad.net/~widelands-dev/widelands/bug-1814372-lua-gametype/+merge/362638 -- https://code.launchpad.net/~widelands-dev/widelands/bug-1811583-desync-with-territorial/+merge/362272 Your team Widelands Developers is subscribed to branch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands

2019-02-02 Thread hessenfarmer
Hi I figured out a solution to check the caps of a field without taking immovables into account. Basicly I just added a lua hook and a new field property "max_caps". This solution speeds up the algorithm because we don't have to take immovable fields into account for the accesibility loops.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-02-02 Thread kaputtnik
This is merged into trunk now. New bug: https://bugs.launchpad.net/widelands/+bug/1814372 -- https://code.launchpad.net/~widelands-dev/widelands/bug-1811583-desync-with-territorial/+merge/362272 Your team Widelands Developers is subscribed to branch

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-02-02 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1811583-desync-with-territorial/+merge/362272 -- Your

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-02-02 Thread kaputtnik
Looks like bunnybot is in winter sleep ... The travis error is about curl, and i would wonder if the changes would affect building widelands at all, since only some lua code is changed. > But if notabilis implements the single- multiplayer?-method we wouldn't need > this branch here... I