The proposal to merge lp:~widelands-dev/widelands/bug-1075562-initial-trainers
into lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1075562-initial-trainers/+merge/332959
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Your team Widela
Why not merging?
@bunnybot merge
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Review: Approve
Ok for me as well.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1075562-initial-trainers/+merge/332959
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The proposal to merge lp:~widelands-dev/widelands/bug-1075562-initial-trainers
into lp:widelands has been updated.
Commit Message changed to:
Adding initial trainers to starting conditions.
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1075562-initial-trainers
I added four trainers to the Trading Outpost condition. In this condition there
are quite some additional workers available anyway, so why not also a trainer
more than normal.
The artifacts-error also happens with succeeding builds. The reason for the
failure might be the missing
Review: Approve review, compile, test
Appveyor faled with
> No artifacts found matching
> 'Widelands-_widelands_dev_widelands_bug_1075562_initial_trainers-2530-Debug-x86.exe'
> path
No idea why this happens? But all 4 variants are OK
Ichecekd the code and even started every variant.
Fine foe
/_widelands_dev_widelands_bug_1075562_initial_trainers-2530.
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lp:~widelands-dev/widelands/bug-1075562-initial-trainers into lp:widelands
merge of
lp:~widelands-dev/widelands/bug-1075562-initial-trainers into lp:widelands.
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/widelands/bug-1075562-initial-trainers into lp:widelands.
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osed merge of
lp:~widelands-dev/widelands/bug-1075562-initial-trainers into lp:widelands.
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merge of
lp:~widelands-dev/widelands/bug-1075562-initial-trainers into lp:widelands.
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?
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=== modified file 'data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua'
--- data/tribes/scripting/starting_conditions/
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