[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-06-18 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 -- Your team Widelands Developers is subscribed t

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-06-18 Thread GunChleoc
Thanks for the review :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fh1-winconditions. ___ Mailing list: htt

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-06-17 Thread Klaus Halfmann
Review: Approve code review Code Revire is ok for me. In case of an error some layout may be broken, well. We will find that. -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-22 Thread kaputtnik
Sorry, wrong branch :-S -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fh1-winconditions. ___ Mailing list: https://launchpad.net

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-22 Thread kaputtnik
Review: Approve testing This looks really good now :-) Played an hour or so but no crash anymore. The output of 'new size' is a bit annoying, i guess it switches between Kilobytes and Bytes (?): TransientCache: Dropping 11 bytes, new size 4082. [...]

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-22 Thread GunChleoc
The crash is this bug: https://bugs.launchpad.net/widelands/+bug/1648785 -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/fh1-winconditions into lp:widelan

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-13 Thread GunChleoc
Yes, it must be a problem that we have in trunk already - the worst thing that should happen here is reverting to the old font renderer if the text can't be parsed and the ending up with empty text or lots of visible tags. -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-13 Thread Klaus Halfmann
I played this some time now and got an ugly crash, here: Cmd_EnemyFlagAction::execute player(3): flag->owner(4) number=4 Assertion failed: (it != entries_.end()), function drop, file /Users/klaus/develop/widelands-repo/fh1-winconditions/src/graphic/texture_cache.cc, line 79. 3 libsystem_c.dyl

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-12 Thread bunnybot
Continuous integration builds have changed state: Travis build 2179. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/231575243. Appveyor build 2014. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_fh1_wincon

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-12 Thread Klaus Halfmann
Uhm, this is all lua, what would be the way to test this? I cannot judge much about that code. I will however compile the code and play around with some winconditions -- https://code.launchpad.net/~widelands-dev/widelands/fh1-winconditions/+merge/323987 Your team Widelands Developers is requested

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands

2017-05-12 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/fh1-winconditions into lp:widelands. Commit message: Converted win condition scripts to new font renderer. Formatting functions for the new renderer live in data/scripting/richtext.lua Requested reviews: Widelands Developers (wideland