The proposal to merge lp:~widelands-dev/widelands/map_information into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/map_information/+merge/226572
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https://code.launchpad.net/~widelands-dev/wideland
I'll go ahead and merge this now.
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https://code.launchpad.net/~widelands-dev/widelands/map_information/+merge/226572
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Anyone?
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https://code.launchpad.net/~widelands-dev/widelands/map_information/+merge/226572
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> Could you give some more details on how you see this being handled on the
> website-side, and what will be needed there?
The code is needed on upload of a map to wl.widelands.org/maps. It has to
verify that a map is valid, if it is post one_world (i.e. only working with >=
d
Sounds interesting, and it definitely sounds like a good idea to have a
single(, working) implementation for how maps are drawn. Could you give some
more details on how you see this being handled on the website-side, and what
will be needed there?
Does this handle old (separate world) maps too?
SirVer has proposed merging lp:~widelands-dev/widelands/map_information into
lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/map_information/+merge/226572
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