I know what is going on here. A bandaid for you is using —datadir as command
line flag. I filed bug https://bugs.launchpad.net/widelands/+bug/1342228 and
suggest taking the discussion there.
> so I used strace to watch what files it opens and here is the result :) :
>
>
> open("/usr/share/ga
so I used strace to watch what files it opens and here is the result :) :
open("/usr/share/games/widelands/tribes/atlanteans/scripting/sc00_headquarters_medium.lua",
O_RDONLY) = 11
Game data error
reading basic info for tribe "atlanteans":
[/var/widelands/tibor-ai5/src/scripting/lua_errors.h:29]
I have couple of them, one is from package manger and about 2 are compiled.
I have it this way for long time and tibor-ai3 (compiled today) works fine,
only fresh branch from the trunk complains.
2014-07-15 14:36 GMT+02:00 Holger Rapp :
> Probably your --datadir searches for widelands data in th
Probably your --datadir searches for widelands data in the wrong place. Do you
have a installed version of widelands somewhere?
> Am 15.07.2014 um 12:33 schrieb Fòram na Gàidhlig :
>
> Try the following instead of the use:
>
> include "scripting/infrastructure.lua"
>
>
>
> 15/07/2014 08:42,
Try the following instead of the use:
include "scripting/infrastructure.lua"
15/07/2014 08:42, sgrìobh Tibor Bamhor:
> Hi,
>
> quick question
>
> I compiled a trunk from yesterday and when running the game I am getting
> this error:
>
> Game data error
> reading basic info for tribe "atlante
Hi,
quick question
I compiled a trunk from yesterday and when running the game I am getting
this error:
Game data error
reading basic info for tribe "atlanteans":
[/var/widelands/tibor-ai5/src/scripting/lua_errors.h:29] [string
"tribes/atlanteans/scripting/sc00_headquarters..."]:5: attempt to ca
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