Re: [Wikimedia-l] [Analytics] On toxic communities

2015-11-14 Thread rupert THURNER
interesting. i read 90% male, 85% between 16 and 30 years of age, 12 mio players a day, 1 bio hours played a month (2012). they had a tribunal which is switched off since a year. the market is 54 mio usd a month for multiplayer online battle arena (moba) in the united states. league of legends

Re: [Wikimedia-l] [Analytics] On toxic communities

2015-11-14 Thread Andreas Kolbe
Thanks for the article, Denny. A couple of weeks ago, I posted a proposal to use machine learning to identify problematic talk page behaviour at the English Wikipedia's Village Pump.[1] The ideas seem roughly equivalent: the main aim is to make people aware of it when they are about to engage in

Re: [Wikimedia-l] [Analytics] On toxic communities

2015-11-13 Thread Pine W
We're discussing this on the Research mailing list, among others. (: Pine On Fri, Nov 13, 2015 at 2:12 PM, Denny Vrandečić wrote: > Very interesting read (via Brandon Harris): > > >

Re: [Wikimedia-l] [Analytics] On toxic communities

2015-11-13 Thread Ryan Kaldari
I was skeptical of even reading this article, but it actually seems pretty insightful. It also seems more relevant to Wikipedia than I was expecting: "The answer had to be community-wide reform of cultural norms. We had to change how people thought about online society and change their