Hi,
it appears that we have a bit of a hack in the wine code. Presently we
export wvsnprintf[AW] from user32.
- These two functions do not appear to be in the real user32.dll and the
comments in the code seem to back it up.
- Windows does have wvnsprintf[AW] (note the transposed sn) exported
Peter Hunnisett [EMAIL PROTECTED] writes:
2) Can wvnsprintf be moved from user32 into shlwapi? This would cause
user32 to have to import shlwapi (because wsprintfA and friends use it
in their implementation) and I don't know if that's legal because user32
seems to only import gdi32 and
At 11:37 PM 09/07/2001 +0200, you (Marcus Meissner) wrote:
Hi,
QuickTimePlayer 5 is using InternetGetConnectedState to check whether to
download its 'homepage'.
Just say we are connected, and on a LAN.
Ciao, Marcus
Changelog:
Have InternetGetConnectedState always return 'LAN
I've seen a couple of messages about getting USB joysticks working under
Wine, but do regular (i.e. gameport) sticks work?
I've confirmed that my stick is being read by Linux, and that it is
reporting events correctly. Now, how do I get Wine to pass them along?
I've confirmed:
1) that I have