Re: Fast thread-local storage for OpenGL drivers

2003-02-24 Thread Jakub Jelinek
On Sun, Feb 23, 2003 at 06:44:10PM -0800, Gareth Hughes wrote: > > In fact, we put this feature there with GL in mind... > > Did you inform the OpenGL vendors who were interested in this issue of this > fact? Have you documented it anywhere, particularly in Ulrich Drepper's > "ELF Handling For Th

Re: Fast thread-local storage for OpenGL drivers

2003-02-22 Thread Jakub Jelinek
On Sat, Feb 22, 2003 at 09:51:26AM -0800, Gareth Hughes wrote: > This is what I was talking about. I've read the entire document several > times, and still can't see a way that a dynamically loadable shared library > can be guaranteed to use the single-instruction Local Exec access model. If > I'

Re: Fast thread-local storage for OpenGL drivers

2003-02-22 Thread Jakub Jelinek
On Sat, Feb 22, 2003 at 10:32:05AM -0800, Gareth Hughes wrote: > Two or three pointers. I'm pretty sure we use less than 8 pointers all up, > although many of those aren't performance critical. Three of ours most > definitely are, and it would be nice if moving to a couple more didn't break > thi