> My appologies. (I am a VERY thick at times) I think most of my problems
> with this is that I am/was doing it (The Wrong Way) (C) OK. I think I
> should clarify since I brought it up There are two ways of getting
> extraneous messages from winedbg in the log.
>
> 1). Starting winedbg with --deb
Eric Pouech wrote:
While I am on the subject: as I mentioned in my other mail on this
subject. Turning on gdi in winedbg (or any other channel/api that the
debugger uses) will include calls from winedebug as well as the program
I am debugging. This is an unhelpfull situation.
are you sure of
> While I am on the subject: as I mentioned in my other mail on this
> subject. Turning on gdi in winedbg (or any other channel/api that the
> debugger uses) will include calls from winedebug as well as the program
> I am debugging. This is an unhelpfull situation.
are you sure of this ? debug chan
Alexandre Julliard wrote:
Lionel Ulmer <[EMAIL PROTECTED]> writes:
Ie, the program starts, loads the level / stuff for 10 minutes (and whould
have produced a 2.5 GB log unreadable without big file support) and then
only the last 10 seconds are important. So I would like to only relay these.
You know... I RTFMed the mplayer documentation maintainer some days
ago, though every mail that goes onto the users mailing list is
modified with "RTFM" in header and footer... :)))
> Oh plze... I thought that at least the Wine developers are
> reading
> the wine docu properly... ;-)
>
> Let
Medland, Bill wrote:
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On
Behalf Of Andreas Mohr
Sent: Tuesday, November 26, 2002 1:48 PM
To: Lionel Ulmer
Cc: Wine Devel
Subject: Re: Some fixes in capabilities
On Tue, Nov 26, 2002 at 10:23:55PM +0100, Lionel Ulmer
Lionel Ulmer <[EMAIL PROTECTED]> writes:
> Ie, the program starts, loads the level / stuff for 10 minutes (and whould
> have produced a 2.5 GB log unreadable without big file support) and then
> only the last 10 seconds are important. So I would like to only relay these.
The easy way would be to
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On
> Behalf Of Andreas Mohr
> Sent: Tuesday, November 26, 2002 1:48 PM
> To: Lionel Ulmer
> Cc: Wine Devel
> Subject: Re: Some fixes in capabilities
>
>
> On Tue, Nov 26, 2002
> Oh plze... I thought that at least the Wine developers are reading
> the wine docu properly... ;-)
You should know now that developpers are the one that read the
documentations the less :-)
> Read wine.man. It explains how to do relay logging for a single DLL.
> Although I'm afraid that thi
On Tue, Nov 26, 2002 at 10:23:55PM +0100, Lionel Ulmer wrote:
> Hi all,
>
> As long as we do not support multi-texturing in our D3D driver, fill the
> caps properly. Now SS2 does not try to do multitexturing anymore (not that
> it actually works now, it's just that it would break less :-) ).
>
>
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