Eric Pouech wrote:
> Tony Lambregts wrote:
> > Eric Pouech on Sunday, September 14, 2003 10:46 AM wrote
> >
> >
> >>>Eric since you wrote the test could you shed some light on it.
> >>
> >>I think the wrapped tests should fail: MSDN states that wrapping isn't
> >>supported in 95/98 (the test/con
Hi...,
It's my first experience with wine.
I got wine installed on my computer. It runs
Xandros Desktop 1.0 based on Debian distro.
I am about to run my applications created on
windows platform.
The applications created by Sybase Power Builder
7.0.
When I run the applications, if I put
>The patches themself seem to be okay only that the new if-statement in
>IDirect3D8Impl_CheckDeviceFormat should be #ifdef
>GL_EXT_texture_compression_s3tc because if it's not defined we don't
>have the support as you can see in IDirect3DSurface8Impl_LoadTexture
>(surface.c:468). So it will lead to
Hi folks,
I've finally managed to do the table I've promised for so long.
My appologies for the delay.
This has been mind numbing work, and as such I haven't payed
that much attention to the values I've filled in those columns.
Please send me your comments so I can post a final version
of this to
On Tuesday 16 September 2003 07:16, Pavel Roskin wrote:
> ChangeLog:
>
> * dlls/winmm/winealsa/midi.c: Set WINE_DEFAULT_DEBUG_CHANNEL
> unconditionally.
>
> There are TRACE calls below corresponding #endif.
Hello,
your patch is fine for me. It fixes the first compile error for me, but
Tony Lambregts wrote:
Eric Pouech on Sunday, September 14, 2003 10:46 AM wrote
Eric since you wrote the test could you shed some light on it.
I think the wrapped tests should fail: MSDN states that wrapping isn't
supported in 95/98 (the test/console.c believes it's always supported)
but this te
Eric Pouech on Sunday, September 14, 2003 10:46 AM wrote
> > Eric since you wrote the test could you shed some light on it.
> I think the wrapped tests should fail: MSDN states that wrapping isn't
> supported in 95/98 (the test/console.c believes it's always supported)
>
> but this testSimple()
Steven Edwards wrote:
--- Mike Hearn <[EMAIL PROTECTED]> wrote:
Is there one? MDI is core window handling, so I guess that falls into
Alexandres area of expertise :)
If someone is going to work on MDI can you try and split out the Win16
stuff in a another file like mdi16.c? I was going to
I have MS_VC 6 with the PSDK and winnt.h and ntstatus.h throw warnings alot
because of status codes being already defined. Please try to use
one or the other.
Thanks
Steven
--- "Dimitrie O. Paun" <[EMAIL PROTECTED]> wrote:
> On Mon, 15 Sep 2003, Rolf Kalbermatter wrote:
>
> > Why is it that I c
--- Mike Hearn <[EMAIL PROTECTED]> wrote:
> Is there one? MDI is core window handling, so I guess that falls into
> Alexandres area of expertise :)
If someone is going to work on MDI can you try and split out the Win16
stuff in a another file like mdi16.c? I was going to attempt to port
the MDI su
Lionel Ulmer <[EMAIL PROTECTED]> writes:
>> When IDirect3DImpl_CheckDeviceFormat reports that D3DFMT_DXT3 is
>> supported then white blocks appear instead of the menuitems and
>> glCompressedTexImage2D returns the error code 0x502 (GL_INVALID_OPERATION).
>
> Can you paste here the output of 'glxin
[EMAIL PROTECTED] (Michael Günnewig) writes:
> Hallo,
>
> with the following 2 patches the menu in "The Elder Scrolls III:
> Tribunal Morrowind Expansion Pack" version 1.4.1313 german only shows
> white blocks instead of the menuitems as before.
Have forgotten to mention the patches, so here they
If it can, it actually doesnt IMHO. Like I wrote to Mike, Im using
Yahoo Messenger (and other apps) for months (year ?) with this patch
applied and this for sure creates lesser problems than with our current
system tray support.
> A bit of both, but it can definitely break apps. Mostly because th
Dmitry Timoshkov [mailto:[EMAIL PROTECTED] wrote:
> "Rolf Kalbermatter" <[EMAIL PROTECTED]> wrote:
>
> > Under W2K this is mostly implemented in shell32.dll. Most
> of what Explorer
> > actually is, including the progman DDE interface, is implemented in
> > shell32.dll and intialized by the shel
"Rolf Kalbermatter" <[EMAIL PROTECTED]> wrote:
> Under W2K this is mostly implemented in shell32.dll. Most of what Explorer
> actually is, including the progman DDE interface, is implemented in
> shell32.dll and intialized by the shell explorer instance.
No, at least progman DDE interface is not
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