Re: x - D3D Errors while starting

2004-05-20 Thread Christian Costa
Florian Goth wrote: I tried to start The Game x and it bailed out with a lot of fixme's and some errors like these: err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE (001e) value : ! The game uses DiectX6 There's a demo available at

Re: Upcoming breakage warning

2004-05-20 Thread Mike Hearn
On Wed, 19 May 2004 09:46:50 +0100, Mike Hearn wrote: There is currently no known workaround for this problem short of recompiling your kernel. This is no longer true. According to a Red Hat kernel engineer, you can use setarch i386 wine to switch it back to the 3/1 split while we fix it

Fedora Core

2004-05-20 Thread gslink
I notice that a problem has been detected with Fedora Core 2 but has anyone checked Core 3? That is the one in directory 1.92.

Re: Empty (Stubs in spec only) d3drm

2004-05-20 Thread Ivan Leo Murray-Smith
What app do you know about that uses this dll and works with the native version? All the DX7SDK samples fail with the native version. Ivan.

Re: Upcoming breakage warning

2004-05-20 Thread Francois Gouget
On Thu, 20 May 2004, Mike Hearn wrote: [...] This is no longer true. According to a Red Hat kernel engineer, you can use setarch i386 wine to switch it back to the 3/1 split while we fix it in the Wine code. Don't we have the same problem with the 3/1 split? If I remember correctly we can

Re: loader fix for dbghelp

2004-05-20 Thread Alexandre Julliard
Eric Pouech [EMAIL PROTECTED] writes: I fixed that by sending (in ntdll loader code) the DLL load event a bit later in the loading processus, when we're out of the dlopen call. This will break dlls that are loading implicitly by ELF loading. That stuff really has to be done in the constructor.

Regression with Blizzard patching software

2004-05-20 Thread Aneurin Price
I recently discovered that the software used by Blizzard to patch Diablo 2 and Warcraft 3 (and possibly the same version used with other games), has stopped working. It starts do do something, but before actually applying the patch it crashes out, with the final error message being: Unhandled

Re: Regression with Blizzard patching software

2004-05-20 Thread Robert Shearman
Aneurin Price wrote I recently discovered that the software used by Blizzard to patch Diablo 2 and Warcraft 3 (and possibly the same version used with other games), has stopped working. It starts do do something, but before actually applying the patch it crashes out, with the final error

Re: Regression with Blizzard patching software

2004-05-20 Thread Abby Ricart
I believe the correct fix is to change DEFDLG_InitDlgInfo (defdlg.c) to not be static and then to call it instead of DIALOG_get_info on line 636 of dialog.c I don't have much time at the moment, so could someone check this is right and if so submit a patch? Rob Since DEFDLG_InitDlgInfo calls