[EMAIL PROTECTED] wrote:
> @@ -362,6 +363,24 @@
> */
> BOOL WINAPI Shell_NotifyIconA(DWORD dwMessage, PNOTIFYICONDATAA pnid )
> {
> + BOOL ret;
> +
> + PNOTIFYICONDATAW p = HeapAlloc(GetProcessHeap(),0,sizeof(NOTIFYICONDATAW));
> + memcpy(p, pnid, sizeof(NOTIFYICONDATAW));
> + MultiByteToWideChar(
On Wed, 07 Jul 2004 21:05:58 -0400, Robert Reif wrote:
> Where and how. It looks like wine/misc/registry.c _allocate_default_keys
> is creating HKEY_DYN_DATA\PerfStats but adding code for a new key doesn't
> get called. How and when does this code get called.
Make sure the wineserver shuts down
Hi all,
I need to create the initial environment for wine (the .wine directory)
in an environment where no X11 server is available. Once the directory
is up (for example, if I copy it from somewhere), there is no problem to
add a config file that chooses the ttydrv driver. However, I cannot
cre
[EMAIL PROTECTED] wrote:
Just run wine. The first time it will create the directory.
From: Shachar Shemesh <[EMAIL PROTECTED]>
Date: 2004/07/08 Thu AM 11:35:21 GMT
To: Wine Development <[EMAIL PROTECTED]>
Subject: Initial creation of directory and config with ttydrv
Hi all,
I need to create the
On Thu, Jul 08, 2004 at 06:26:12PM +0100, Mike Hearn wrote:
> This is probably wrong in some aspects as this is the first time I have
> done a 16 bit pair DLL, but the Office XP installer never actually calls
> it, it just loads it in order to get the version information.
>
> The main problem is t
Howdy,
This patch:
http://www.winehq.org/hypermail/wine-cvs/2004/05/0283.html
causes a crash within Actel Designer (commercial FPGA design software).
Reverting the patch with current CVS fixes the application.
A trace and crash dump look like
> wine /c/Actel/bin/designer.exe
trace:ole:DllMain 0x4
You probably want to use a Windows method to allocate memory here, such
as HeapAlloc() or CoTaskMemAlloc, as the caller is not going to use
free() to free the memory...
Mike
Andrei Barbu wrote:
Changelog:
Fixes a memory access fault inside of D3D8_GetCreationParameters.
...
HRESULT WINAPI IDi
Unfortunately I've never actually had to use those before.
I'll look them up. Which one would be best in this case?
On Thu, 2004-07-08 at 15:39, Mike McCormack wrote:
> You probably want to use a Windows method to allocate memory here, such
> as HeapAlloc() or CoTaskMemAlloc, as the caller is not
On Fri, Jul 09, 2004 at 04:39:31AM +0900, Mike McCormack wrote:
> You probably want to use a Windows method to allocate memory here, such
> as HeapAlloc() or CoTaskMemAlloc, as the caller is not going to use
> free() to free the memory...
> Mike
>
> Andrei Barbu wrote:
> >Changelog:
> >
> >Fixe
It doesn't have to return that memory, DX functions work by taking
parameters they modify. In essence, that's the point, modifying
pParameters and returning D3D_OK
Andrei
On Thu, 2004-07-08 at 15:50, Marcus Meissner wrote:
> On Fri, Jul 09, 2004 at 04:39:31AM +0900, Mike McCormack wrote:
> > You
Andrei Barbu wrote:
It doesn't have to return that memory, DX functions work by taking
parameters they modify. In essence, that's the point, modifying
pParameters and returning D3D_OK
Marcus is right.
Morover, according to the doc, a pointer to a valid area must be passed
as parameter (the prototy
What happens if you reinstall the app or reregister all the DLLs shipped
with it (using regsvr32) ? Does that fix it ?
thanks -mike
On Thu, 08 Jul 2004 18:58:57 -0400, Andrei Barbu wrote:
> It doesn't have to return that memory, DX functions work by taking
> parameters they modify. In essence, that's the point, modifying
> pParameters and returning D3D_OK
Right, what he means is that the parameter is basically a pointer to a
p
I agree on the docs, interestingly enough though,
Chessmaster 9000 gives an invalid pointer (0x1)
and there's a memory access error.
Works on Windows though, so I'm assuming DX might be
allocating the memory on it's own.
On Thu, 2004-07-08 at 19:45, Christian Costa wrote:
> Andrei Barbu wrote:
>
Le jeu 08/07/2004 à 08:03, Shachar Shemesh a écrit :
> Wine won't run if it is set to use the X11drv driver, and there is no
> X11 display. Then again, the only way I can tell it to use the ttydrv is
> by placing a config file in the .wine directory, which does not exist
> until I run wine once.
Having given thought to the issue, you're right.
That was a bad solution, sorry.
It should have failed with D3DERR_INVALIDCALL if it's a bad write
pointer.
Is this new patch ok?
On Thu, 2004-07-08 at 19:45, Christian Costa wrote:
> Andrei Barbu wrote:
>
> >It doesn't have to return that memory,
Vincent Béron wrote:
Le jeu 08/07/2004 à 08:03, Shachar Shemesh a écrit :
Wine won't run if it is set to use the X11drv driver, and there is no
X11 display. Then again, the only way I can tell it to use the ttydrv is
by placing a config file in the .wine directory, which does not exist
until
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