Thanks for the tip. I have noticed that the initial load on any of the
Source games isn't that bad on my machine (about 10 seconds.) Are you
actually able to play any of these games?
James
On Sun, 2005-07-17 at 11:01 +0200, Andreas Schneider wrote:
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--- "Adam D. Moss" <[EMAIL PROTECTED]> wrote:
> Saulius Krasuckas wrote:
> > OpenGL vendor string: NVIDIA Corporation
> > OpenGL renderer string: GeForce2 MX/AGP/SSE
> > OpenGL version string: 1.5.3 NVIDIA 71.74
> [..]
> >visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
> >
Oliver Stieber wrote:
That's odd, you don't have a single visual that
supports a stencil buffer. I'm fairly sure that OpenGL
requires at least one, but seeing as you don't have
any I'll send in a new patch.
There's no requirement that a GL implementation supports stencil
buffers in any way (or
Saulius Krasuckas wrote:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE
OpenGL version string: 1.5.3 NVIDIA 71.74
[..]
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b ea
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Hash: SHA1
To make it easier entering HL2 menu, you can disable the animated
background and kill the start video.
Here is my hl2 tweaking guide:
http://www.linux-gamers.net/modules/wfsection/article.php?articleid=60
I have to update it after my exams. Suggest