Re: New themes question

2005-10-14 Thread Dimi Paun
On Fri, 2005-10-14 at 23:27 +0200, Matevz Jekovec wrote: > Now that Wine supports different theme packs for Windows, would it be > possible to render Windows widgets using the native current desktop > KDE/Gnome theme? Also other stuff like font size, name and colors for > Windows widgets, could the

Re: Reality check

2005-10-14 Thread Vitaliy Margolen
Friday, October 14, 2005, 9:17:19 PM, Hiji wrote: >> Additionally, you might want to read this part of >> the LICENSE file again: >> >> "This program is distributed in the hope that it >> will be useful, but >> WITHOUT ANY WARRANTY; without even the implied >> warranty of >> MERCHANTABILITY or FIT

Re: Reality check

2005-10-14 Thread Mike McCormack
Hiji wrote: In the context of this example and referring to what I'm getting at, you get one improvement, but in return, something else gets broken. That just doesn't seem right. It's like the little kid who makes breakfast for mom & dad, but in the process, makes a mess of the kitchen (that

Re: Reality check

2005-10-14 Thread Hiji
> Additionally, you might want to read this part of > the LICENSE file again: > > "This program is distributed in the hope that it > will be useful, but > WITHOUT ANY WARRANTY; without even the implied > warranty of > MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. > See the GNU > Lesser Gen

Re: Reality check

2005-10-14 Thread Mike McCormack
Besides, without this type of "responsibility" in place, I could theoretically pay a developer to fix a bug for me, and then, 3 months down the line, some other developer breaks it. What do I do then? Pay money again to have someone refix it? Additionally, you might want to read this part of

Re: Reality check

2005-10-14 Thread Mike McCormack
Besides, without this type of "responsibility" in place, I could theoretically pay a developer to fix a bug for me, and then, 3 months down the line, some other developer breaks it. What do I do then? Pay money again to have someone refix it? If you think that a newer version of Wine is "bro

New themes question

2005-10-14 Thread Matevz Jekovec
Now that Wine supports different theme packs for Windows, would it be possible to render Windows widgets using the native current desktop KDE/Gnome theme? Also other stuff like font size, name and colors for Windows widgets, could they all be unified? That would *really* be something:). Big thank

Re: D3D7 -> WineD3D, 2nd attempt

2005-10-14 Thread Christian Costa
Lionel Ulmer wrote: On Fri, Oct 14, 2005 at 04:52:37PM +0100, Christian Costa wrote: Since vertex buffer support is a hack, I think you can use standard wined3d drawing primitives for the moment. Well, vertex buffer support is only a hack in the case of 'pre-transformed' buffers (i.e

Re: Reality check

2005-10-14 Thread Hiji
--- Lionel Ulmer <[EMAIL PROTECTED]> wrote: > On Fri, Oct 14, 2005 at 09:50:48AM -0700, Hiji > wrote: > > However, there is a more fundamental problem here. > I > > don't see "bugs" in a black vs. white type of > view; in > > fact, I can classify bugs in two ways: > > 1) A bug is something that

Warblade startup error [bug 3875]

2005-10-14 Thread Sebastien Fievet
Hi Vitaliy, The message error i gave in the bug report is actually all what Wine gives me... I can provided you with a detailed trace, but i don't know what switches to use. Can you please tell me what's necessary for you to investigate, and i'll do my best. Regards, Sebastien.

Re: D3D7 -> WineD3D, 2nd attempt

2005-10-14 Thread Oliver Stieber
--- Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Hello, > I have come across a D3D7 call where I need some help with: > IDirect3DDevice::DrawIndexedPrimitiveVB. The prototype is > DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface, >D3DPRIMITIVETYP

Re: NSIS problem?

2005-10-14 Thread Michael Kaufmann
It seems that NSIS installers have regressed in Wine 0.9 - at least, the PE Explorer setup which looks and feels like an NSIS based installer won't install with a "The folder name is invalid" error message. I poked at this a bit but got nowhere. The installer of PE Explorer has been created

Re: D3D7 -> WineD3D, 2nd attempt

2005-10-14 Thread Lionel Ulmer
On Fri, Oct 14, 2005 at 04:52:37PM +0100, Christian Costa wrote: > Since vertex buffer support is a hack, I think you can use standard > wined3d drawing primitives for the moment. Well, vertex buffer support is only a hack in the case of 'pre-transformed' buffers (i.e. if the application transfo

Re: Reality check

2005-10-14 Thread Lionel Ulmer
On Fri, Oct 14, 2005 at 09:50:48AM -0700, Hiji wrote: > However, there is a more fundamental problem here. I > don't see "bugs" in a black vs. white type of view; in > fact, I can classify bugs in two ways: > 1) A bug is something that has always been broken > 2) A bug is something that is broken,

Re: NSIS problem?

2005-10-14 Thread Mike Hearn
On Thu, 13 Oct 2005 10:19:02 -0600, Vitaliy Margolen wrote: > Looks like a known problem introduced by uxtheme changes [Bug:3241]. I have a nasty suspicion that these applications are simply not themable. Theming is opt-in on Windows precisely because it's not fully backwards compatible, but we ar

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Detlef Riekenberg
Am Freitag, den 14.10.2005, 16:29 +0200 schrieb Molle Bestefich: > Why not do this: > Accept the patches into trunk, and do the "code freeze" in a branch. > > Cons: > - Can't think of any? Most Developer are doing the same as before: Working on there Patches. The Code-Freeze and the Stabilisa

Re: Reality check

2005-10-14 Thread Michael Ost
> John Smith wrote: Before y'all take this too seriously, consider the email address and the name. "John Smith" at an anonymous hotmail account smells like a troll to me. >From my point of view, Wine is a godsend and the amount of work going into it is fabulous. We at Muse Research depend on your

Re: [ World of Warcraft ] The 1.8 Patch brings the target ( or targeting ) problem back

2005-10-14 Thread Christoph
Hi http://lists.transgaming.org/pipermail/winex-devel/2004-May/000259.html Good news. This is working in wine too, with some modifications. I must set FIXED flag so I really get the desired addresses. With the attached patch WoW is working for me, clicks on the playfield are now ok! This patch

Re: Reality check

2005-10-14 Thread Hiji
> 3. Ask nicely This is key, and I completely agree. However, there is a more fundamental problem here. I don't see "bugs" in a black vs. white type of view; in fact, I can classify bugs in two ways: 1) A bug is something that has always been broken 2) A bug is something that is broken, but i

Re: Reality check

2005-10-14 Thread Mike McCormack
John Smith wrote: Hmmm... Out of 4 replies I've seen now 3 (or 75%) were about money. Which leads to the question - why _that_ many people in the wonderful world of OpenSource are obsessed with money? If you want to boss people round and complain when people don't spend their time fixing bu

Re: [WINEDOC] IDA workarounds; Re: Help translating Japanese error message in installer

2005-10-14 Thread Alex Villací­s Lasso
James Hawkins wrote: On 10/11/05, Alex Villací­s Lasso <[EMAIL PROTECTED]> wrote: Could you please point me to the URL of the patch that is supposed to fix the IDA installer and has not been committed? I would like to try it with the Japanese RPG installer I asked about earlier. I tried goog

Re: Reality check

2005-10-14 Thread Jeremy White
> BTW, you might be able to clarify how it can happen that Crossover > (derived from LGPL-ed WINE, if I understand it correctly) doesn't have > one of these bugs, but WINE does? I used to think that LGPL requires > availability of modified source, and therefore WINE developers should be > able to '

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Marcus Meissner
[I can the rest ... there is just one real point I need to make here.] > I'm saying that from a newcomers fantastically objective POV, there > might be a more efficient way than what everybody here's used to. And > I do appreciate that you take time to tell me why I'm wrong. Thanks! We work thi

Re: Reality check

2005-10-14 Thread Juan Lang
> BTW, you might be able to clarify how it can happen that Crossover > (derived from LGPL-ed WINE, if I understand it correctly) doesn't > have one of these bugs, but WINE does? Crossover has a limited set of applications that it supports, whereas Wine tries to support "all" applications. Sometim

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Francois Gouget
On Fri, 14 Oct 2005, Molle Bestefich wrote: [...] Ok, maybe there's one. You need a release manager to pick which patches gets in the RC / release. But there must be a million ways of doing that automatically, besides from having an actual release manager. Script your way out of it. Automatica

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Andreas Mohr
Hi, On Fri, Oct 14, 2005 at 08:51:06AM -0600, Vitaliy Margolen wrote: > Again that's not in my power to decide. But I would say - not a good time to > branch Wine. It's not stable enough to have "stable" and "development" > branches. > All fixes are important. And lots of fixes are additional fea

Re: Reality check

2005-10-14 Thread René Rebe
Hi, On Friday 14 October 2005 16:00, John Smith wrote: > > > Yes, we welcome you to the wonderful world of OpenSource. > > > >Or hire a wine developer to specifically work on those tasks ,-) > > Hmmm... Out of 4 replies I've seen now 3 (or 75%) were about money. Which > leads to the question - wh

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Molle Bestefich
> > Why not do this: > > Accept the patches into trunk, and do the "code freeze" in a branch. > > Pros: > > - Developers of patches will not get pissed (ahem) for their stuff not > > getting in. > > In the open source world, anyone submitting > a patch has to count on patiently resubmitting it

Re: Reality check

2005-10-14 Thread Kuba Ober
> >Please do not keep up such high expectations, they are not warranted > >and will not be fulfilled. [...] > Once again: originally I didn't have any expectations, but tried to suggest > a generic workaround for different kind of bugs (those that can be fixed by > tweaking configuration parameters

docs

2005-10-14 Thread Brian Vincent
I don't want to step on any toes, but I plan on redoing the User Guide this weekend. Mostly it'll just be an extension of the existing stuff I wrote and bringing it up to date. I figure I can probably bang it out in a few hours. Is anyone else close to having docs completed? -Brian

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Vitaliy Margolen
Friday, October 14, 2005, 8:29:19 AM, Molle Bestefich wrote: > Vitaliy Margolen wrote: >> > You're rejecting a perfectly fine patch to Wine, because >> > it's the wrong season of the year to send good patches? >> I have no power to accept nor reject path. All I'm trying to say, is that >> right >>

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Evil
Molle Bestefich wrote: >Why not do this: > Accept the patches into trunk, and do the "code freeze" in a branch. > >Pros: > - Developers of patches will not get pissed (ahem) for their stuff >not getting in. > - Development doesn't stop just every time a release is coming up. > - Developers can ac

Re: D3D7 -> WineD3D, 2nd attempt

2005-10-14 Thread Christian Costa
Hi Stefan, Stefan Dösinger wrote: Hello, I have come across a D3D7 call where I need some help with: IDirect3DDevice::DrawIndexedPrimitiveVB. The prototype is DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface, D3DPRIMITIVETYPE d3dptPrimitiveT

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Molle Bestefich
Molle Bestefich wrote: > Pros: > - Developers of patches will not get pissed (ahem) for their stuff > not getting in. > - Development doesn't stop just every time a release is coming up. > - Developers can actively select whether they'd like to help with the > release (switch to '0.9-rc' branch)

Re: Reality check

2005-10-14 Thread Dan Kegel
On 10/14/05, John Smith <[EMAIL PROTECTED]> wrote: > Hmmm... Out of 4 replies I've seen now 3 (or 75%) were about money. Which > leads to the question - why _that_ many people in the wonderful world of > OpenSource are obsessed with money? John, you really need to chill out. Free Software works l

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Molle Bestefich
Vitaliy Margolen wrote: > > You're rejecting a perfectly fine patch to Wine, because > > it's the wrong season of the year to send good patches? > I have no power to accept nor reject path. All I'm trying to say, is that > right > now (Oct 14 2005) Wine is in a "code freeze" (see announcement abou

Re: Reality check

2005-10-14 Thread Ivan Leo Puoti
John Smith wrote: > Yes, we welcome you to the wonderful world of OpenSource. Or hire a wine developer to specifically work on those tasks ,-) Hmmm... Out of 4 replies I've seen now 3 (or 75%) were about money. Which leads to the question - why _that_ many people in the wonderful world of Ope

Re: Reality check

2005-10-14 Thread John Smith
If your business depends upon getting a Wine bug fixed, From my perspective, the only thing that depends upon getting a Wine bug fixed, is making Wine a decent competitor to Windows on desktop in, say, 3 years (let's be optimistic). including the one I work for) that can do this for you. BTW,

Re: Reality check

2005-10-14 Thread John Smith
> Yes, we welcome you to the wonderful world of OpenSource. Or hire a wine developer to specifically work on those tasks ,-) Hmmm... Out of 4 replies I've seen now 3 (or 75%) were about money. Which leads to the question - why _that_ many people in the wonderful world of OpenSource are obsessed

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Vitaliy Margolen
Friday, October 14, 2005, 5:24:40 AM, Molle Bestefich wrote: > Vitaliy Margolen wrote: >> 2. This is not a good time for this changes (code freeze is still in affect). >> >> Find some bugs in bugzilla to fix > I'm getting a sick feeling to my stomach here. > Maybe I'm just misunderstanding things

Re: Reality check

2005-10-14 Thread John Smith
Please do not keep up such high expectations, they are not warranted and will not be fulfilled. Isn't it too high to expect that before answering somebody will read original posting? Once again: originally I didn't have any expectations, but tried to suggest a generic workaround for different ki

Re: D3D7 -> WineD3D, 2nd attempt

2005-10-14 Thread Stefan Dösinger
Hello, I have come across a D3D7 call where I need some help with: IDirect3DDevice::DrawIndexedPrimitiveVB. The prototype is DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface, D3DPRIMITIVETYPE d3dptPrimitiveType,

Re: add DirectSoundFullDuplex support

2005-10-14 Thread Dan Kegel
On 10/14/05, Molle Bestefich <[EMAIL PROTECTED]> wrote: > Vitaliy Margolen wrote: > > 2. This is not a good time for this changes (code freeze is still in > affect). > > > > Find some bugs in bugzilla to fix > > I'm getting a sick feeling to my stomach here. > Maybe I'm just misunderstanding thing

Re: [daniel: OpenGL bug in 20050930]

2005-10-14 Thread Daniel
On Thu, Oct 13, 2005 at 10:21:46PM +0200, Raphael wrote: > Hi, > > On Wednesday 12 October 2005 22:07, Oliver Stieber wrote: > > --- Daniel <[EMAIL PROTECTED]> wrote: > > > Tribes. The other attachment is some system info (even though DRI is > > > disabled, enabling ist changes nothing). > Why y

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread MediaHost (TM)
Molle Bestefich wrote: I'm getting a sick feeling to my stomach here. Maybe I'm just misunderstanding things? You're rejecting a perfectly fine patch to Wine, because it's the wrong season of the year to send good patches? People tell me that Wine are always two steps behind. Doesn't surp

Re: [DSOUND] add DirectSoundFullDuplex support

2005-10-14 Thread Molle Bestefich
Vitaliy Margolen wrote: > 2. This is not a good time for this changes (code freeze is still in affect). > > Find some bugs in bugzilla to fix I'm getting a sick feeling to my stomach here. Maybe I'm just misunderstanding things? You're rejecting a perfectly fine patch to Wine, because it's the w

Re: DefDlgProc* broken for (at least) WM_GETTEXT

2005-10-14 Thread Alexandre Julliard
Troy Rollo <[EMAIL PROTECTED]> writes: > When I got to implementing this it turned out that "my" way ended up > including > this as part of it, so I will only submit one since there isn't really a > "different" way would do anything other than result in lots of duplicated > code. I'm afraid I