Hey, seeing you emailing again Alexandre Julliard,
welcome back,
hope you enjoyed your vacation :-)
regards,
Joris
Paul Millar <[EMAIL PROTECTED]> writes:
> The current behaviour is broken as, when cross-compiling, make traverses in=
> to
> the tools directory and tries to build the various programs. This is wrong
> because the tools in in the --with-wine-tools directory are used, not those
> tools that are c
Robert Shearman <[EMAIL PROTECTED]> writes:
> +tryagain:
> +SERVER_START_REQ( get_token_groups )
> {
> -TOKEN_GROUPS *tgroups = tokeninfo;
> -SID_IDENTIFIER_AUTHORITY sid = {SECURITY_NT_AUTHORITY};
> +TOKEN_GROUPS *groups = tokeninfo;
>
> -
"James Hawkins" <[EMAIL PROTECTED]> writes:
> diff --git a/dlls/advpack/install.c b/dlls/advpack/install.c
> index 6432406..93d8012 100644
> --- a/dlls/advpack/install.c
> +++ b/dlls/advpack/install.c
> @@ -101,9 +101,17 @@ static HRESULT run_post_setup_commands_c
> ADVInfo *info = (ADVInfo *
Jason Green wrote:
The following 8 patches apply to Mike's tree and accomplish the
following:
- Create a new function in baseshader named generate_base_shader()
which generates the bulk of the GL ARB shader string.
- Renames the GenerateProgramArbHW() in both ps & vs to
GenerateShader() and min
Subject: [PATCH 8/8] Add TRACE output of full shader strings for both pixel and
vertex shaders.
This makes it easier to read or copy & paste the shader string to make sure it
makes sense.
I think we should do the opposite, and get rid of the one that's already
there.
The shader output i
During my build I get the following error:
LD_LIBRARY_PATH="../libs/unicode:$LD_LIBRARY_PATH" ../tools/sfnt2fnt 13 1255
96 128 8
./tools/sfnt2fnt foo.ttf ppem enc dpi def_char avg_width
../tools/fnt2fon courier-1255-96-13.fnt coue1255.fon
Can't open courier-1255-96-13.fnt
../tools/fnt2fon fntf