On 28/07/06, Jason Green [EMAIL PROTECTED] wrote:
- GLSL: Translate oC0-oC3 output registers (multiple render targets)
to gl_FragData[] register. We don't support draw buffers yet, but
this allows shader programs that use those registers to compile (such
as Settlers 2)
If you do that, you
Makes sense. Please use this patch instead. Everything is the same:
- Replace gl_FragColor with gl_FragData[0] for GLSL pixel shader output.
- Subtract 1 more constant from total GLSL allowed float constants to
accommodate the PROJECTION matrix row that we reference. Some of the
shaders in
Hi.
Printing in wine use gdi32.dll, gdi.exe, winspool.drv and wineps.drv as
Printer-Driver with CUPS/LPR as backend.
Many things are not correct (See: http://wiki.winehq.org/Printing ).
After some Patches, Wine is able to manage Printmonitors.
With the current work, a framework is added and
I was using fresh GIT from 2006-07-26.
Hello!
Something strange to happened my Wine installation recently. I'm
getting following messages if I run any program from Wine:
$ winemine
wine_main_preload_info not found
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address
space, please report
wine_main_preload_info not