On 10/15/06, Vitaliy Margolen [EMAIL PROTECTED] wrote:
4) it's a limitation of X that forces us to do mouse warping. That
brings lots of other problems that is pretty hard to deal with.
Is it possible we might need to bring the Xorg guys in and get some
sort of extension?
--
Steven Edwards
You have done a great job, almost all games which had problems with
mouse are now working properly with these patches! (GTA SA, TRL, Prey,
NFS MW)
Thanks!
Mirek
Vitaliy Margolen napsal(a):
As you know Wine has number of problems with it's mouse handling. Just
enough to look at the bugzilla
Hi
- SetFVF()... sets FVF
- GetVertexDeclaration() ... vdecl is null, but there is an FVF, grab
the FVF, and make a declaration out of it. Store the declaration, and
return it to the caller with refcount 1.
- GetVertexDeclaration() again - just grab the stored declaration and
follow regular
Vitaliy Margolen wrote:
dlls/winex11.drv/mouse.c | 43 +--
...
POINT cursor_pos;
+static CRITICAL_SECTION cursor_CritSection;
There's a reference to cursor_pos in dlls/winex11.drv/keyboard.c too,
and you're missing a critical section around
Peter Oberndorfer wrote:
this makes info segments in winedbg not spew out thousands of
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c119
Changelog:
fix return values for NtQueryInformationThread ThreadDescriptorTableEntry
the fix is wrong as STATUS_NO_LDT is the value returned
On Tue, 10 Oct 2006, James Hawkins wrote:
[...]
What is our policy on adding undocumented functions to Wine's public
headers? My stance is that we, as an alternative implementation of
the Win32 API, provide another set of Win32 public headers, like
Microsoft and cygwin/mingw provide as well.
Actually, Control Panel (control.exe) has (limited) usability (configuration
of wine - ODBC, and display for example). What you have to do is copy .cpl
files from an existing windows machine (probably from c:\winnt\system32 dir.)
to your wine system dir (probably c:\windows\system32) and do a
Mike McCormack wrote:
Vitaliy Margolen wrote:
POINT cursor_pos;
+static CRITICAL_SECTION cursor_CritSection;
There's a reference to cursor_pos in dlls/winex11.drv/keyboard.c too,
and you're missing a critical section around it.
Oh thank you. I think it will need a temp variable