I'm prepared to write the WWN releases in Brian Vincent seeming absence if
it pleases the powers that be.
If this is alright I'd like some one to give an overview of what topics
should be covered and then for some one to review the first one or two
created. I've read the last hundred or so WWN i
I'm prepared to write the WWN releases in Brian Vincent seeming absence if
it pleases the powers that be.
If this is alright I'd like some one to give an overview of what topics
should be covered and then for some one to review the first one or two
created. I've read the last hundred or so WWN i
"Dmitry Timoshkov" <[EMAIL PROTECTED]> wrote:
the test should be either disabled completely, or made it run only
if cabinet.dll is detected.
Last line should read as: if good/not broken cabinet.dll is detected.
--
Dmitry.
"James Hawkins" <[EMAIL PROTECTED]> wrote:
The tests fail in Windows because part of the cab creation function is
#if defined out. Cabinet compression is not implemented in Wine's
cabinet.dll, so when the function is not #if defined out, hundreds of
cab files are created (which isn't correct) i
On 12/4/06, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote:
"Alexandre Julliard" <[EMAIL PROTECTED]> wrote:
> Module: wine
> Branch: master
> Commit: 1f3f88bf67d32983ff00d96bf58bf91c6e72ae02
> URL:
http://source.winehq.org/git/wine.git/?a=commit;h=1f3f88bf67d32983ff00d96bf58bf91c6e72ae02
>
> Aut
"Alexandre Julliard" <[EMAIL PROTECTED]> wrote:
Module: wine
Branch: master
Commit: 1f3f88bf67d32983ff00d96bf58bf91c6e72ae02
URL:
http://source.winehq.org/git/wine.git/?a=commit;h=1f3f88bf67d32983ff00d96bf58bf91c6e72ae02
Author: James Hawkins <[EMAIL PROTECTED]>
Date: Mon Oct 23 18:15:28
Robert Shearman wrote:
+{
+char *format_name = HeapAlloc(GetProcessHeap(), 0, length);
+if (!format_name)
+return E_OUTOFMEMORY;
+GetClipboardFormatNameA(clipformat, format_name, length);
+hr = IStream_Write(stream, format_name, length, NULL);
+
Peter Beutner <[EMAIL PROTECTED]> writes:
> I'm not so sure about this, I think I read somewhere that each loaded DLL is
> checked for this
> not just the main exe and the protection is disabled if at least on module is
> not nx compatible.
> But as no wine dll is marked as NX_COMPAT(i assume) t
Alexandre Julliard wrote:
> Peter Beutner <[EMAIL PROTECTED]> writes:
>
>> But as linux can't just switch on/off the protection for specific processes,
>> wine has to
>> emulate it by marking all readable memory as executable as well. And as all
>> this happens
>> behind the application's back,
On Thu, 2006-11-30 at 13:11 -0500, Dimi Paun wrote:
> On Thu, November 30, 2006 1:01 pm, Paul Vriens wrote:
> > I'm hitting the 1MB limit already with my win98 tests. Most other tests
> > are about to reach that threshold as well.
>
> I'd make it 2MB, what's 1MB these days... :)
>
Hi,
the sendin
On 04.12.2006 19:20, Francois Gouget wrote:
> Any idea?
FWIW, maybe you need an IExtractIcon that does not work on a pidl but
only on a filename and file attributes.
So if the attribute is a "folder", return the folder icon. Else get the
default icon for that particular file type.
Maybe the existi
Jan Zerebecki <[EMAIL PROTECTED]> writes:
> This adds thread safety to CreateFakeGLContext and it's
> corresponding Release function only. This addresses no thread
> safety in the rest of wined3d, which AFAIk as a whole is still
> not thread safe. When addressing thread safety in wined3d it must
>
A friend pointed me to a railway signalling simulation game:
http://www.simsig.co.uk/html/downloads.html
However, the installer crashes in SHGetFileInfoW():
000d:Call shell32.SHGetFileInfoA(0045eae8,0010,0034fcec,0160,1010)
ret=0045e9f6
000d:trace:seh:raise_exception code=c005 f
Am Montag 04 Dezember 2006 18:12 schrieb Kai Blin:
> On Sunday 26 November 2006 22:39, Kai Blin wrote:
> > Here's what I would like you to do (if you want to help out):
> >
> > Fire up a network sniffer that dumps to libpcap format. Grab TCP and UDP
> > packets.
> > Start a game that uses DirectPla
On Sunday 26 November 2006 22:39, Kai Blin wrote:
> Here's what I would like you to do (if you want to help out):
>
> Fire up a network sniffer that dumps to libpcap format. Grab TCP and UDP
> packets.
> Start a game that uses DirectPlay for networking and start a network game.
>
> Start the game
No, your patch does not pass my tests, and it triggers the crash in bug 6814.
I will move the code I wrote into ME_SetSelection and resubmit the patch.
On 12/3/06, Matt Finnicum <[EMAIL PROTECTED]> wrote:
Hey,
I'm sorry for not noticing this bug earlier - I have a bad habit of
only browsing bug
Peter Beutner <[EMAIL PROTECTED]> writes:
> But as linux can't just switch on/off the protection for specific processes,
> wine has to
> emulate it by marking all readable memory as executable as well. And as all
> this happens
> behind the application's back, I would still go with my first prop
On Mon, December 4, 2006 10:20 am, Jeremy Newman wrote:
> I don't maintain the Wine SF.net uploads section. I can't remember if I
> even have privileges to upload anymore. Who is in charge of that these
> days?
You should have (if you ever had), I didn't remove them.
I can grant upload privileges
I don't maintain the Wine SF.net uploads section. I can't remember if I
even have privileges to upload anymore. Who is in charge of that these
days?
On Mon, 2006-12-04 at 14:28 +0100, Jonathan Ernst wrote:
>
> Please don't forget to upload the files to sourceforge as requested with
> the patches,
Le vendredi 01 décembre 2006 à 10:35 -0600, Jeremy Newman a écrit :
> ChangeSet ID: 30235
> CVSROOT: /opt/cvs-commit
> Module name: tools
> Changes by: [EMAIL PROTECTED] 2006/12/01 10:35:01
>
> Added files:
> . : mono.php
>
> Log message:
> Jonathan Ernst <
On Monday 04 December 2006 07:01, Damjan Jovanovic wrote:
> On Windows, calling closesocket in one thread causes blocking I/O
> operations on that socket (select, accept) running in other threads to
> return immediately. On Linux, the I/O will block forever. Calling
> shutdown as part of closesocke
On Sunday 03 December 2006 16:46, Kai Blin wrote:
> ---
> dlls/ws2_32/socket.c | 409
> ++
> dlls/ws2_32/tests/sock.c | 35
> 2 files changed, 332 insertions(+), 112 deletions(-)
Sorry, misplaced a closing bracked somehow. I'll send a fixed
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