Re: appdb/include application.php

2006-12-07 Thread Tony Lambregts
WineHQ wrote: > ChangeSet ID: 30409 > CVSROOT: /opt/cvs-commit > Module name: appdb > Changes by: [EMAIL PROTECTED] 2006/12/07 21:38:27 > > Modified files: > include: application.php > > Log message: > Alexander Nicolaysen Sørnes <[EMAIL PROTECTED]> > Use

Re: advapi32: Fix comparisons of unsigned expressions with zero

2006-12-07 Thread Mike McCormack
Andrew Talbot wrote: -if( n < 0 ) +if( (LONG)n < 0 ) Why not change the type of n to LONG rather than using a cast? Mike

Re: audio glitch patch by mike hearn

2006-12-07 Thread L. Rahyen
On Thursday December 7 2006 23:30, Tomas Carnecky wrote: > Stefan Dösinger wrote: > > Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky: > >> I can give you my dsound/alsa patches if you want. I've changed the > >> dsound code to use 'native' alsa buffers/mixer instead of the one > >> imp

Re: audio glitch patch by mike hearn

2006-12-07 Thread Tomas Carnecky
For your convenience.. http://dbservice.com/ftpdir/tom/dsound-alsa.patch You have to enable 'ALSA' and full hardware acceleration, no emulation. Don't know if it works with other applications than World of Warcraft though... Note that this patch is _full_ of non-important changes that could be re

Re: audio glitch patch by mike hearn

2006-12-07 Thread L. Rahyen
On Thursday December 7 2006 21:20, you wrote: > [EMAIL PROTECTED] wrote: > > Can anyone help me get this baby compiled as i want to play my games > > without the nasty audio glitches and don't care if i have to be > > root/sudo/whatever. > > I can give you my dsound/alsa patches if you want. I've c

Re: audio glitch patch by mike hearn

2006-12-07 Thread Tomas Carnecky
Stefan Dösinger wrote: > Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky: >> I can give you my dsound/alsa patches if you want. I've changed the >> dsound code to use 'native' alsa buffers/mixer instead of the one >> implemented in dsound and I don't have any problems at all with bad >>

Re: audio glitch patch by mike hearn

2006-12-07 Thread Stefan Dösinger
Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky: > [EMAIL PROTECTED] wrote: > > Can anyone help me get this baby compiled as i want to play my games > > without the nasty audio glitches and don't care if i have to be > > root/sudo/whatever. > > I can give you my dsound/alsa patches if y

Re: DDraw: Protect IDirectDrawImpl against race conditions

2006-12-07 Thread Stefan Dösinger
Am Donnerstag 07 Dezember 2006 21:17 schrieben Sie: > Stefan Dösinger <[EMAIL PROTECTED]> writes: > > @@ -356,6 +373,8 @@ IDirectDrawImpl_SetupFullscreenWindow(ID > > * Helper function that restores a windows' properties when taking it > > out * of fullscreen mode > > * > > + * Assumes that the

Re: [Wine] Re: Difference Between WINE and an Emulator

2006-12-07 Thread James Courtier-Dutton
Scott Ritchie wrote: On Thu, 2006-12-07 at 11:59 +1000, Edward Savage wrote: An emulator is a specific type of program that mimics hardware. Windows is not a piece of hardware, ergo Wine Is Not an Emulator. It's merely a clone of the Windows API. This is probably the best answer you will ge

Re: mshtml as html parser

2006-12-07 Thread Kirill K. Smirnov
>> Just a little question: can wine's current implementation of mshtml.dll be >> used as html parser? I need to convert html code into a tree without >> displaying it. >You might want to use tidy and an XML pareser : >http://www-128.ibm.com/developerworks/library/x-tiptidy.shtml This way looks

Re: Change to fix Mac OS X

2006-12-07 Thread Pierre d'Herbemont
On 7 déc. 06, at 19:35, Pierre d'Herbemont wrote: On 7 déc. 06, at 18:04, Michael Casadevall wrote: I've been tracking Wine for sometime in git, and attempting to build it on Mac OS X just to have repetitive failure. And I think your patch was correct ;) It probably doesn't matter but yo

Re: audio glitch patch by mike hearn

2006-12-07 Thread Tomas Carnecky
[EMAIL PROTECTED] wrote: > Can anyone help me get this baby compiled as i want to play my games > without the nasty audio glitches and don't care if i have to be > root/sudo/whatever. I can give you my dsound/alsa patches if you want. I've changed the dsound code to use 'native' alsa buffers/mixer

Re: mshtml as html parser

2006-12-07 Thread Jonathan Ernst
Le jeudi 07 décembre 2006 à 22:52 +0300, Kirill K. Smirnov a écrit : > Hi, all! > > Just a little question: can wine's current implementation of mshtml.dll be > used as html parser? I need to convert html code into a tree without > displaying it. You might want to use tidy and an XML pareser :

Re: DDraw: Protect IDirectDrawImpl against race conditions

2006-12-07 Thread Alexandre Julliard
Stefan Dösinger <[EMAIL PROTECTED]> writes: > @@ -356,6 +373,8 @@ IDirectDrawImpl_SetupFullscreenWindow(ID > * Helper function that restores a windows' properties when taking it out > * of fullscreen mode > * > + * Assumes that the critical section is properly held > + * This seems dangerou

Re: Change to fix Mac OS X

2006-12-07 Thread Eric Pouech
Michael Casadevall a écrit : I've been tracking Wine for sometime in git, and attempting to build it on Mac OS X just to have repetitive failure. I finally had some time to look at the cause, and figured out that it was failing due to a prototype mismatch in dlls/dbghelp/dbghelp_private.h and

mshtml as html parser

2006-12-07 Thread Kirill K. Smirnov
Hi, all! Just a little question: can wine's current implementation of mshtml.dll be used as html parser? I need to convert html code into a tree without displaying it. I tried to look through the code, but I'm not familiar with OLE. BTW some E_NOIMPL confused me. Thanks in advance

Re: Change to fix Mac OS X

2006-12-07 Thread Michael Casadevall
Odd, I did a fetch and rebase just before I tried recompiling to no avail. Very odd, but then again, I'm not so good with git so it might be a problem on my end. Michael On Dec 7, 2006, at 1:35 PM, Pierre d'Herbemont wrote: On 7 déc. 06, at 18:04, Michael Casadevall wrote: I've been track

Re: audio glitch patch by mike hearn

2006-12-07 Thread kfs1
On Thu, 07 Dec 2006 19:13:00 +0100, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]: Well actually most 'users' would get these rights as most users of linux   are the administrators themselves! But you should *never* work as root, a

Re: audio glitch patch by mike hearn

2006-12-07 Thread Mitchell Mebane
Stefan Dösinger wrote: Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]: Well actually most 'users' would get these rights as most users of linux are the administrators themselves! But you should *never* work as root, and *never ever* run wine as root, and *even more neve

Re: Change to fix Mac OS X

2006-12-07 Thread Pierre d'Herbemont
On 7 déc. 06, at 18:04, Michael Casadevall wrote: I've been tracking Wine for sometime in git, and attempting to build it on Mac OS X just to have repetitive failure. This issue has already been fixed 6 days ago, see [1]. And I think your patch was correct ;) [1] http://source.winehq.org

Re: audio glitch patch by mike hearn

2006-12-07 Thread Stefan Dösinger
Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]: > Well actually most 'users' would get these rights as most users of linux   > are the administrators themselves! But you should *never* work as root, and *never ever* run wine as root, and *even more never ever* run most likely crack

Change to fix Mac OS X

2006-12-07 Thread Michael Casadevall
I've been tracking Wine for sometime in git, and attempting to build it on Mac OS X just to have repetitive failure. I finally had some time to look at the cause, and figured out that it was failing due to a prototype mismatch in dlls/dbghelp/dbghelp_private.h and dlls/ dbghelp/elf_loader.c.

Re: Question about allocating memory for a Windows PE file

2006-12-07 Thread Saulius Krasuckas
* On Wed, 6 Dec 2006, Stephen Torri wrote: > I am trying to create a custom Windows PE loader (binary & DLL) for the > purpose of security research. Though my answer isn't directly related to your subject, on a side note I would mention a Process Stalker [1], open src software which (unfortuna

Re: audio glitch patch by mike hearn

2006-12-07 Thread kfs1
On Thu, 07 Dec 2006 15:27:24 +0100, Marcus Meissner <[EMAIL PROTECTED]> wrote: On Thu, Dec 07, 2006 at 02:23:20PM +0100, Mirek wrote: WOOOW!!! Greate result, why isnt this patch in main tree? Because users usually do not get these root rights. Well actually most 'users' would get these ri

Re: audio glitch patch by mike hearn

2006-12-07 Thread Marcus Meissner
On Thu, Dec 07, 2006 at 02:23:20PM +0100, Mirek wrote: > WOOOW!!! Greate result, why isnt this patch in main tree? Because users usually do not get these root rights. And the ALSA driver should be fixed properly. :( Ciao, Marcus

Re: audio glitch patch by mike hearn

2006-12-07 Thread Mirek
WOOOW!!! Greate result, why isnt this patch in main tree? Mirek Chris Robinson napsal(a): On Wednesday 06 December 2006 22:52, you wrote: Ahhh perfect! Send it over! How would i run it as pam though? And an additional question: Would this speedup alsa too? as I finally got alsa's oss emulation

Re: winex11.drv: Update cached cursor position after calling hook.

2006-12-07 Thread Alexandre Julliard
Vitaliy Margolen <[EMAIL PROTECTED]> writes: > @@ -276,10 +274,12 @@ void X11DRV_send_mouse_input( HWND hwnd, > if ((injected_flags & LLMHF_INJECTED) && > ((flags & MOUSEEVENTF_ABSOLUTE) || x || y)) /* we have to > actually move the cursor */ > { > -TRA

Re: ole32: Support reading and writing custom clipformats in the data cache.

2006-12-07 Thread Alexandre Julliard
Robert Shearman <[EMAIL PROTECTED]> writes: > --- > dlls/ole32/datacache.c | 106 > +--- > 1 files changed, 91 insertions(+), 15 deletions(-) This breaks make test: ../../../tools/runtest -q -P wine -M ole32.dll -T ../../.. -p ole32_test.exe.so ole2

Re: mshtml #3: Use HTMLWindow::alert in nsPromptService::Alert.

2006-12-07 Thread Alexandre Julliard
Jacek Caban <[EMAIL PROTECTED]> writes: > @@ -39,6 +39,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(mshtml); > > #define HTMLWINDOW2_THIS(iface) DEFINE_THIS(HTMLWindow, HTMLWindow2, iface) > > +typedef struct { > +struct list entry; > +HTMLWindow *window; > +} window_list_t; > + > +static struct

Re: [Wine] Re: Difference Between WINE and an Emulator

2006-12-07 Thread Scott Ritchie
On Thu, 2006-12-07 at 11:59 +1000, Edward Savage wrote: > >An emulator is a specific type of program that mimics hardware. > Windows > > is not a piece of hardware, ergo Wine Is Not an Emulator. It's > merely a > > clone of the Windows API. > > This is probably the best answer you will get that is