WineHQ wrote:
> ChangeSet ID: 30409
> CVSROOT: /opt/cvs-commit
> Module name: appdb
> Changes by: [EMAIL PROTECTED] 2006/12/07 21:38:27
>
> Modified files:
> include: application.php
>
> Log message:
> Alexander Nicolaysen Sørnes <[EMAIL PROTECTED]>
> Use
Andrew Talbot wrote:
-if( n < 0 )
+if( (LONG)n < 0 )
Why not change the type of n to LONG rather than using a cast?
Mike
On Thursday December 7 2006 23:30, Tomas Carnecky wrote:
> Stefan Dösinger wrote:
> > Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky:
> >> I can give you my dsound/alsa patches if you want. I've changed the
> >> dsound code to use 'native' alsa buffers/mixer instead of the one
> >> imp
For your convenience.. http://dbservice.com/ftpdir/tom/dsound-alsa.patch
You have to enable 'ALSA' and full hardware acceleration, no emulation.
Don't know if it works with other applications than World of Warcraft
though...
Note that this patch is _full_ of non-important changes that could be
re
On Thursday December 7 2006 21:20, you wrote:
> [EMAIL PROTECTED] wrote:
> > Can anyone help me get this baby compiled as i want to play my games
> > without the nasty audio glitches and don't care if i have to be
> > root/sudo/whatever.
>
> I can give you my dsound/alsa patches if you want. I've c
Stefan Dösinger wrote:
> Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky:
>> I can give you my dsound/alsa patches if you want. I've changed the
>> dsound code to use 'native' alsa buffers/mixer instead of the one
>> implemented in dsound and I don't have any problems at all with bad
>>
Am Donnerstag 07 Dezember 2006 22:20 schrieb Tomas Carnecky:
> [EMAIL PROTECTED] wrote:
> > Can anyone help me get this baby compiled as i want to play my games
> > without the nasty audio glitches and don't care if i have to be
> > root/sudo/whatever.
>
> I can give you my dsound/alsa patches if y
Am Donnerstag 07 Dezember 2006 21:17 schrieben Sie:
> Stefan Dösinger <[EMAIL PROTECTED]> writes:
> > @@ -356,6 +373,8 @@ IDirectDrawImpl_SetupFullscreenWindow(ID
> > * Helper function that restores a windows' properties when taking it
> > out * of fullscreen mode
> > *
> > + * Assumes that the
Scott Ritchie wrote:
On Thu, 2006-12-07 at 11:59 +1000, Edward Savage wrote:
An emulator is a specific type of program that mimics hardware.
Windows
is not a piece of hardware, ergo Wine Is Not an Emulator. It's
merely a
clone of the Windows API.
This is probably the best answer you will ge
>> Just a little question: can wine's current implementation of mshtml.dll be
>> used as html parser? I need to convert html code into a tree without
>> displaying it.
>You might want to use tidy and an XML pareser :
>http://www-128.ibm.com/developerworks/library/x-tiptidy.shtml
This way looks
On 7 déc. 06, at 19:35, Pierre d'Herbemont wrote:
On 7 déc. 06, at 18:04, Michael Casadevall wrote:
I've been tracking Wine for sometime in git, and attempting to
build it on Mac OS X just to have repetitive failure.
And I think your patch was correct ;)
It probably doesn't matter but yo
[EMAIL PROTECTED] wrote:
> Can anyone help me get this baby compiled as i want to play my games
> without the nasty audio glitches and don't care if i have to be
> root/sudo/whatever.
I can give you my dsound/alsa patches if you want. I've changed the
dsound code to use 'native' alsa buffers/mixer
Le jeudi 07 décembre 2006 à 22:52 +0300, Kirill K. Smirnov a écrit :
> Hi, all!
>
> Just a little question: can wine's current implementation of mshtml.dll be
> used as html parser? I need to convert html code into a tree without
> displaying it.
You might want to use tidy and an XML pareser :
Stefan Dösinger <[EMAIL PROTECTED]> writes:
> @@ -356,6 +373,8 @@ IDirectDrawImpl_SetupFullscreenWindow(ID
> * Helper function that restores a windows' properties when taking it out
> * of fullscreen mode
> *
> + * Assumes that the critical section is properly held
> + *
This seems dangerou
Michael Casadevall a écrit :
I've been tracking Wine for sometime in git, and attempting to build
it on Mac OS X just to have repetitive failure. I finally had some
time to look at the cause, and figured out that it was failing due to
a prototype mismatch in dlls/dbghelp/dbghelp_private.h and
Hi, all!
Just a little question: can wine's current implementation of mshtml.dll be
used as html parser? I need to convert html code into a tree without
displaying it.
I tried to look through the code, but I'm not familiar with OLE. BTW some
E_NOIMPL confused me.
Thanks in advance
Odd, I did a fetch and rebase just before I tried recompiling to no
avail. Very odd, but then again, I'm not so good with git so it might
be a problem on my end.
Michael
On Dec 7, 2006, at 1:35 PM, Pierre d'Herbemont wrote:
On 7 déc. 06, at 18:04, Michael Casadevall wrote:
I've been track
On Thu, 07 Dec 2006 19:13:00 +0100, Stefan Dösinger
<[EMAIL PROTECTED]> wrote:
Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]:
Well actually most 'users' would get these rights as most users of
linux
are the administrators themselves!
But you should *never* work as root, a
Stefan Dösinger wrote:
Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]:
Well actually most 'users' would get these rights as most users of linux
are the administrators themselves!
But you should *never* work as root, and *never ever* run wine as root, and
*even more neve
On 7 déc. 06, at 18:04, Michael Casadevall wrote:
I've been tracking Wine for sometime in git, and attempting to
build it on Mac OS X just to have repetitive failure.
This issue has already been fixed 6 days ago, see [1]. And I think
your patch was correct ;)
[1] http://source.winehq.org
Am Donnerstag 07 Dezember 2006 15:46 schrieb [EMAIL PROTECTED]:
> Well actually most 'users' would get these rights as most users of linux
> are the administrators themselves!
But you should *never* work as root, and *never ever* run wine as root, and
*even more never ever* run most likely crack
I've been tracking Wine for sometime in git, and attempting to build
it on Mac OS X just to have repetitive failure. I finally had some
time to look at the cause, and figured out that it was failing due to
a prototype mismatch in dlls/dbghelp/dbghelp_private.h and dlls/
dbghelp/elf_loader.c.
* On Wed, 6 Dec 2006, Stephen Torri wrote:
> I am trying to create a custom Windows PE loader (binary & DLL) for the
> purpose of security research.
Though my answer isn't directly related to your subject, on a side note I
would mention a Process Stalker [1], open src software which
(unfortuna
On Thu, 07 Dec 2006 15:27:24 +0100, Marcus Meissner <[EMAIL PROTECTED]>
wrote:
On Thu, Dec 07, 2006 at 02:23:20PM +0100, Mirek wrote:
WOOOW!!! Greate result, why isnt this patch in main tree?
Because users usually do not get these root rights.
Well actually most 'users' would get these ri
On Thu, Dec 07, 2006 at 02:23:20PM +0100, Mirek wrote:
> WOOOW!!! Greate result, why isnt this patch in main tree?
Because users usually do not get these root rights.
And the ALSA driver should be fixed properly. :(
Ciao, Marcus
WOOOW!!! Greate result, why isnt this patch in main tree?
Mirek
Chris Robinson napsal(a):
On Wednesday 06 December 2006 22:52, you wrote:
Ahhh perfect! Send it over! How would i run it as pam though? And an
additional question: Would this speedup alsa too? as I finally got alsa's
oss emulation
Vitaliy Margolen <[EMAIL PROTECTED]> writes:
> @@ -276,10 +274,12 @@ void X11DRV_send_mouse_input( HWND hwnd,
> if ((injected_flags & LLMHF_INJECTED) &&
> ((flags & MOUSEEVENTF_ABSOLUTE) || x || y)) /* we have to
> actually move the cursor */
> {
> -TRA
Robert Shearman <[EMAIL PROTECTED]> writes:
> ---
> dlls/ole32/datacache.c | 106
> +---
> 1 files changed, 91 insertions(+), 15 deletions(-)
This breaks make test:
../../../tools/runtest -q -P wine -M ole32.dll -T ../../.. -p ole32_test.exe.so
ole2
Jacek Caban <[EMAIL PROTECTED]> writes:
> @@ -39,6 +39,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(mshtml);
>
> #define HTMLWINDOW2_THIS(iface) DEFINE_THIS(HTMLWindow, HTMLWindow2, iface)
>
> +typedef struct {
> +struct list entry;
> +HTMLWindow *window;
> +} window_list_t;
> +
> +static struct
On Thu, 2006-12-07 at 11:59 +1000, Edward Savage wrote:
> >An emulator is a specific type of program that mimics hardware.
> Windows
> > is not a piece of hardware, ergo Wine Is Not an Emulator. It's
> merely a
> > clone of the Windows API.
>
> This is probably the best answer you will get that is
30 matches
Mail list logo