On Tue, Jan 23, 2007 at 08:58:24AM +0100, Tomas Carnecky wrote:
I'm sure I could hack you a small app that takes input events from
/dev/input/eventX and uses XTest to fake X key events. That way you
could 'map' F13 to Control-F1. I've written a few 'drivers' for input
devices (MS Strategic
On Mon, Jan 22, 2007 at 02:07:34PM -0600, Peter Seebach wrote:
I have implemented and tested a patch which is almost certainly unsuitable
for production, but which is very convenient to me; it is this patch I
enclose. This patch replaces F13-F24 with control-alt-F1 through
control-alt-F12,
Clinton Stimpson [EMAIL PROTECTED] writes:
Anything wrong with this patch? It hasn't been accepted.
I suspect you need an UpdateWindow() too. To confirm this (or not) you
should avoid the PeekMessage loop in your test.
--
Alexandre Julliard
[EMAIL PROTECTED]
Alexandre Julliard [EMAIL PROTECTED] writes:
Module: wine
Branch: master
Commit: aa9dcb42019e0ebc0913d1a56b150684212099ea
URL:
http://source.winehq.org/git/wine.git/?a=commit;h=aa9dcb42019e0ebc0913d1a56b150684212099ea
Author: Alexandre Julliard [EMAIL PROTECTED]
Date: Mon Jan 22
Anything wrong with them again?
http://www.winehq.org/pipermail/wine-patches/2007-January/035044.html
http://www.winehq.org/pipermail/wine-patches/2007-January/035043.html
Thanks,
Kirill
Hi everyone,
i'm taking a look at wine's directplay implementation. From the the wiki i've
seen that there are efforts to understand the directplay protocol. But it
seems to be be quite a difficult task. Would not be a better idea to
implement a wine directplay service provider with our own
On 1/23/07, Alessandro Pignotti [EMAIL PROTECTED] wrote:
Hi everyone,
i'm taking a look at wine's directplay implementation. From the the wiki i've
seen that there are efforts to understand the directplay protocol. But it
seems to be be quite a difficult task. Would not be a better idea to
In message [EMAIL PROTECTED], Christoph Frick writes:
On Mon, Jan 22, 2007 at 02:07:34PM -0600, Peter Seebach wrote:
I have implemented and tested a patch which is almost certainly unsuitable
for production, but which is very convenient to me; it is this patch I
enclose. This patch replaces
Clinton Stimpson [EMAIL PROTECTED] wrote:
-if (lParam) paint_button( hWnd, btn_type, ODA_DRAWENTIRE );
+if (LOWORD(lParam)) InvalidateRect(hWnd, NULL, TRUE);
Your test doesn't show that the usage of LOWORD(lParam) is justified.
--
Dmitry.
Am Dienstag 23 Januar 2007 14:08 schrieb Alessandro Pignotti:
Hi everyone,
i'm taking a look at wine's directplay implementation. From the the wiki
i've seen that there are efforts to understand the directplay protocol. But
it seems to be be quite a difficult task. Would not be a better idea
Hi,
I'm still working on the freeware Navigation
(http://francois.fouchet.free.fr/) which will soon be added to AppDB.
I produced a working version of WidenPath (a priliminary patch will come
soon).
Another problem appeared in an other place (which was masked because of
WidenPath at the
On Thu, 2007-11-01 at 17:19 +0100, Wojciech Arabczyk wrote:
Hello
trace:wininet:HTTP_GetResponseHeaders raw headers: LHTTP/1.1 302
Found\r\nDate: Thu, 11 Jan 2007 15:47:17 GMT\r\nServer: Apache/2.0.54
(Debian GNU/Linux)\r\nLocation:
On Mi, 2007-01-24 at 13:31 +1100, Jeff Latimer wrote:
Thanks for your update.
Just a small typo (Device = Driver):
DDK is the Windows Driver Development Kit
--
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