mr. Scott,
I am a wine user for long time - I understand from start that actual
system is not a decimal system - but a numbering one - so for me the
difference between 0.9.3. and 0.9.30 is the difference between 3 and
30.
If I presume correct, instead of changing numbering system - maybe is
be
Friday February 16 2007 05:53、Scott Ritchie さんは書きました:
> On several occasions I have received emails referring to Wine version
> 0.9.3. One person even told me about a regression from 0.9.28 to 0.9.3.
>
> Presumably, this version is being confused with Wine 0.9.30 in these
> letters, however I have
On several occasions I have received emails referring to Wine version
0.9.3. One person even told me about a regression from 0.9.28 to 0.9.3.
Presumably, this version is being confused with Wine 0.9.30 in these
letters, however I have been unable to tell whether people were ACTUALLY
using 0.9.3 o
> On 2/15/07, David Saez Padros <[EMAIL PROTECTED]> wrote:
> > I also have what should be add to installation so .exe files
> > are executed with wine when double-clicked (tested in ubuntu)
When did this break? I thought this worked in Ubuntu just fine.
Thanks,
Scott Ritchie
On 2/12/07, Daniel Remenak <[EMAIL PROTECTED]> wrote:
On 2/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Montag 12 Februar 2007 19:54 schrieb Daniel Remenak:
> > On 2/11/07, Damjan Jovanovic <[EMAIL PROTECTED]> wrote:
> > > What about the case where you draw with GDI, then render with Op
Folks,
We finished upgrading the wiki to MoinMoin 1.5.7.
Please let me know if you encounter any problems.
--
Dimi Paun <[EMAIL PROTECTED]>
Lattica, Inc.
H. Verbeet wrote:
It looks like the patch might be a bit large for the list, here's a
compressed version instead.
Anything over 80K just gets caught in the mail queue. It should get
through eventually.
Keith H. Pratt wrote:
Hi,
I went to a Microsoft Launch for their enterprise and business products
this past tuesday, and they gave me a full version of Office 2007
Professional. Nice of them huh. Well, I am a linux user, and an avid
evangelist for open source, and for anything that lets thw linux
Hi,
I went to a Microsoft Launch for their enterprise and business products
this past tuesday, and they gave me a full version of Office 2007
Professional. Nice of them huh. Well, I am a linux user, and an avid
evangelist for open source, and for anything that lets thw linux and
windows world work
Pavel Troller wrote:
Hi!
I just found a regression in comctl32 and bisected it successfully.
The following commit
369749dcb2ba12ce8481503543afd18ad99805d1 is first bad commit
commit 369749dcb2ba12ce8481503543afd18ad99805d1
Author: Dmitry Timoshkov <[EMAIL PROTECTED]>
Date: Mon Feb 12 16:47
Hi Stefan,
+hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL, hwnd,
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&d3dpp, &pDevice );
+ok(SUCCEEDED(hr), "Failed to create IDirect3D9Device (%s)\n",
DXGetErrorString9(hr));
+if (FAILED(hr))
> Wow, great work! 3DMark 2006 with fbo looks
realy coool!! And some
> Nvidia SDK demos are completly fixed!
How did you test 3DMark2006? When I try and run it,
it tells me I need Pixel Shader 2.0 support.
I have UseGLSL set to enabled and OffscreenRenderMode
set to fbo, and the Pixel Shade
Robert Shearman <[EMAIL PROTECTED]> writes:
> Remove the exception handlers, since testing on XP SP2 shows that
> access violations are not caught.
Yes, but they are caught on Win9x, and the handler was added because
an app needed it. I'd suggest to keep it at least in the A function.
--
Alexan
Hi David,
Sounds great! To submit those files, you need to make a patch ... git
can do this but I don't remember the exact command to use (depends on
your setup also). Or you can do it the old fashioned way using diff
directly. Feel free to ask if you'd like more guidance with this.
Once you hav
"Dmitry Timoshkov" <[EMAIL PROTECTED]> wrote:
this patch fixes a failure in the font charset test in the case when
only Arial is installed. As the test shows the symbol encoding should be
always selectable.
Please do not commit this patch, it's wrong. According to GetTextFace XP selects
Wingdi
On Mi, 2007-02-14 at 17:51 +0300, Vitaly Lipatov wrote:
> When wine is loading, CUPS_LoadPrinters function get printer list from CUPS
> and add printer and their printer drivers to registry.
> Note, we place printer driver in "Windows 4.0" registry entry if Wine version
> is win9x and use "Wind
On 15/02/07, Nathan Williams <[EMAIL PROTECTED]> wrote:
Google to the rescue! (I googled Roderick's name, i was lead right to
the patches!)
http://www.kernel-traffic.org/wine/wn20051211_301.html#2
I believe this is the patch he was talking about, I'll give it a try
in the morning & see how it go
Hello
As the previous time I was inserting too many casts, I
want to ask whether this approach is better
(introducing an ULONG version if it fixes compare
warnings, and casting away remaining problems)
If this is not alright, could you tell what's the best
way to fix?
regards,
Joris
Google to the rescue! (I googled Roderick's name, i was lead right to
the patches!)
http://www.kernel-traffic.org/wine/wn20051211_301.html#2
I believe this is the patch he was talking about, I'll give it a try
in the morning & see how it goes.
On 2/15/07, Stefan Dösinger <[EMAIL PROTECTED]> wro
"H. Verbeet" <[EMAIL PROTECTED]> writes:
> On 15/02/07, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
>> I think this could just as well go into an existing file like
>> wined3d_types.h.
> It could, but the idea was to keep things similar to d3d8 and d3d9
> where the corresponding defines are in d
On 15/02/07, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
I think this could just as well go into an existing file like
wined3d_types.h.
It could, but the idea was to keep things similar to d3d8 and d3d9
where the corresponding defines are in d3d8caps.h and d3d9caps.h
"H. Verbeet" <[EMAIL PROTECTED]> writes:
> diff --git a/include/wine/wined3d_caps.h b/include/wine/wined3d_caps.h
> new file mode 100644
> index 000..4bf474b
> --- /dev/null
> +++ b/include/wine/wined3d_caps.h
> @@ -0,0 +1,49 @@
> +/*
> + * Copyright 2007 Henri Verbeet
> + *
> + * This library
Am Donnerstag 15 Februar 2007 09:50 schrieb H. Verbeet:
> On 15/02/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > GL_INDEX is definitly not the way to load U8V8 surfaces
>
> I think you should be using something like GL_DU8DV8_ATI or GL_DSDT_NV
> instead.
Thats my plan, but I think we should ha
Am Donnerstag 15 Februar 2007 09:51 schrieb H. Verbeet:
> On 15/02/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> >+case D3DTSS_ADDRESS:
> >+return IWineD3DDevice_GetSamplerState(This->wineD3DDevice,
> >+ Stage,
> >+
Am Donnerstag 15 Februar 2007 08:52 schrieb Roderick Colenbrander:
> Use this patch which I made a while ago. I still need to fix some things in
> it but it handles the conversion using fragment shaders. You need to set
> the DirectDrawRenderer to opengl and RenderTargetLockMode to readtex. I
> hop
"Pavel Troller" <[EMAIL PROTECTED]> wrote:
I just found a regression in comctl32 and bisected it successfully.
The following commit
369749dcb2ba12ce8481503543afd18ad99805d1 is first bad commit
commit 369749dcb2ba12ce8481503543afd18ad99805d1
Author: Dmitry Timoshkov <[EMAIL PROTECTED]>
Date:
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