Re: We need a new version numbering scheme

2007-02-15 Thread SorinN
mr. Scott, I am a wine user for long time - I understand from start that actual system is not a decimal system - but a numbering one - so for me the difference between 0.9.3. and 0.9.30 is the difference between 3 and 30. If I presume correct, instead of changing numbering system - maybe is be

Re: We need a new version numbering scheme

2007-02-15 Thread L. Rahyen
Friday February 16 2007 05:53、Scott Ritchie さんは書きました: > On several occasions I have received emails referring to Wine version > 0.9.3. One person even told me about a regression from 0.9.28 to 0.9.3. > > Presumably, this version is being confused with Wine 0.9.30 in these > letters, however I have

We need a new version numbering scheme

2007-02-15 Thread Scott Ritchie
On several occasions I have received emails referring to Wine version 0.9.3. One person even told me about a regression from 0.9.28 to 0.9.3. Presumably, this version is being confused with Wine 0.9.30 in these letters, however I have been unable to tell whether people were ACTUALLY using 0.9.3 o

Re: Wine and menu integration

2007-02-15 Thread Scott Ritchie
> On 2/15/07, David Saez Padros <[EMAIL PROTECTED]> wrote: > > I also have what should be add to installation so .exe files > > are executed with wine when double-clicked (tested in ubuntu) When did this break? I thought this worked in Ubuntu just fine. Thanks, Scott Ritchie

Re: DIB Engine, some summarization

2007-02-15 Thread [EMAIL PROTECTED]
On 2/12/07, Daniel Remenak <[EMAIL PROTECTED]> wrote: On 2/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Am Montag 12 Februar 2007 19:54 schrieb Daniel Remenak: > > On 2/11/07, Damjan Jovanovic <[EMAIL PROTECTED]> wrote: > > > What about the case where you draw with GDI, then render with Op

ANN: Wiki upgrade

2007-02-15 Thread Dimi Paun
Folks, We finished upgrading the wiki to MoinMoin 1.5.7. Please let me know if you encounter any problems. -- Dimi Paun <[EMAIL PROTECTED]> Lattica, Inc.

Re: [1/4] wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS

2007-02-15 Thread Duane Clark
H. Verbeet wrote: It looks like the patch might be a bit large for the list, here's a compressed version instead. Anything over 80K just gets caught in the mail queue. It should get through eventually.

Re: Office 2007 help wine

2007-02-15 Thread Robert Shearman
Keith H. Pratt wrote: Hi, I went to a Microsoft Launch for their enterprise and business products this past tuesday, and they gave me a full version of Office 2007 Professional. Nice of them huh. Well, I am a linux user, and an avid evangelist for open source, and for anything that lets thw linux

Office 2007 help wine

2007-02-15 Thread Keith H. Pratt
Hi, I went to a Microsoft Launch for their enterprise and business products this past tuesday, and they gave me a full version of Office 2007 Professional. Nice of them huh. Well, I am a linux user, and an avid evangelist for open source, and for anything that lets thw linux and windows world work

Re: Regression in comctl32

2007-02-15 Thread Paul Romanyszyn
Pavel Troller wrote: Hi! I just found a regression in comctl32 and bisected it successfully. The following commit 369749dcb2ba12ce8481503543afd18ad99805d1 is first bad commit commit 369749dcb2ba12ce8481503543afd18ad99805d1 Author: Dmitry Timoshkov <[EMAIL PROTECTED]> Date: Mon Feb 12 16:47

Re: [7/10] WineD3D: Test for supported queries

2007-02-15 Thread Juan Lang
Hi Stefan, +hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice ); +ok(SUCCEEDED(hr), "Failed to create IDirect3D9Device (%s)\n", DXGetErrorString9(hr)); +if (FAILED(hr))

[1/10] - [10/10] WineD3D

2007-02-15 Thread Luke Bratch
> Wow, great work! 3DMark 2006 with fbo looks realy coool!! And some > Nvidia SDK demos are completly fixed! How did you test 3DMark2006? When I try and run it, it tells me I need Pixel Shader 2.0 support. I have UseGLSL set to enabled and OffscreenRenderMode set to fbo, and the Pixel Shade

Re: [PATCH 6/6] kernel32: Fix the GetComputerName* functions to not write to the buffer at all if there is not enough space.

2007-02-15 Thread Alexandre Julliard
Robert Shearman <[EMAIL PROTECTED]> writes: > Remove the exception handlers, since testing on XP SP2 shows that > access violations are not caught. Yes, but they are caught on Win9x, and the handler was added because an app needed it. I'd suggest to keep it at least in the A function. -- Alexan

Re: Wine and menu integration

2007-02-15 Thread Mike Hearn
Hi David, Sounds great! To submit those files, you need to make a patch ... git can do this but I don't remember the exact command to use (depends on your setup also). Or you can do it the old fashioned way using diff directly. Feel free to ask if you'd like more guidance with this. Once you hav

Re: gdi32: Symbol encoding should be always selectable

2007-02-15 Thread Dmitry Timoshkov
"Dmitry Timoshkov" <[EMAIL PROTECTED]> wrote: this patch fixes a failure in the font charset test in the case when only Arial is installed. As the test shows the symbol encoding should be always selectable. Please do not commit this patch, it's wrong. According to GetTextFace XP selects Wingdi

Re: WINSPOOL: search for a printer driver

2007-02-15 Thread Detlef Riekenberg
On Mi, 2007-02-14 at 17:51 +0300, Vitaly Lipatov wrote: > When wine is loading, CUPS_LoadPrinters function get printer list from CUPS > and add printer and their printer drivers to registry. > Note, we place printer driver in "Windows 4.0" registry entry if Wine version > is win9x and use "Wind

Re: Direct Draw "palette_convert"

2007-02-15 Thread H. Verbeet
On 15/02/07, Nathan Williams <[EMAIL PROTECTED]> wrote: Google to the rescue! (I googled Roderick's name, i was lead right to the patches!) http://www.kernel-traffic.org/wine/wn20051211_301.html#2 I believe this is the patch he was talking about, I'll give it a try in the morning & see how it go

avifil32: sign-compare fixes

2007-02-15 Thread Joris Huizer
Hello As the previous time I was inserting too many casts, I want to ask whether this approach is better (introducing an ULONG version if it fixes compare warnings, and casting away remaining problems) If this is not alright, could you tell what's the best way to fix? regards, Joris

Re: Direct Draw "palette_convert"

2007-02-15 Thread Nathan Williams
Google to the rescue! (I googled Roderick's name, i was lead right to the patches!) http://www.kernel-traffic.org/wine/wn20051211_301.html#2 I believe this is the patch he was talking about, I'll give it a try in the morning & see how it goes. On 2/15/07, Stefan Dösinger <[EMAIL PROTECTED]> wro

Re: [05/10] wined3d: Add WINED3DTEXOPCAPS flags and use them

2007-02-15 Thread Alexandre Julliard
"H. Verbeet" <[EMAIL PROTECTED]> writes: > On 15/02/07, Alexandre Julliard <[EMAIL PROTECTED]> wrote: >> I think this could just as well go into an existing file like >> wined3d_types.h. > It could, but the idea was to keep things similar to d3d8 and d3d9 > where the corresponding defines are in d

Re: [05/10] wined3d: Add WINED3DTEXOPCAPS flags and use them

2007-02-15 Thread H. Verbeet
On 15/02/07, Alexandre Julliard <[EMAIL PROTECTED]> wrote: I think this could just as well go into an existing file like wined3d_types.h. It could, but the idea was to keep things similar to d3d8 and d3d9 where the corresponding defines are in d3d8caps.h and d3d9caps.h

Re: [05/10] wined3d: Add WINED3DTEXOPCAPS flags and use them

2007-02-15 Thread Alexandre Julliard
"H. Verbeet" <[EMAIL PROTECTED]> writes: > diff --git a/include/wine/wined3d_caps.h b/include/wine/wined3d_caps.h > new file mode 100644 > index 000..4bf474b > --- /dev/null > +++ b/include/wine/wined3d_caps.h > @@ -0,0 +1,49 @@ > +/* > + * Copyright 2007 Henri Verbeet > + * > + * This library

Re: [4/10] WineD3D: Convert and load U8V8 surfaces as rgb

2007-02-15 Thread Stefan Dösinger
Am Donnerstag 15 Februar 2007 09:50 schrieb H. Verbeet: > On 15/02/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > GL_INDEX is definitly not the way to load U8V8 surfaces > > I think you should be using something like GL_DU8DV8_ATI or GL_DSDT_NV > instead. Thats my plan, but I think we should ha

Re: [10/10] DDraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states

2007-02-15 Thread Stefan Dösinger
Am Donnerstag 15 Februar 2007 09:51 schrieb H. Verbeet: > On 15/02/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > >+case D3DTSS_ADDRESS: > >+return IWineD3DDevice_GetSamplerState(This->wineD3DDevice, > >+ Stage, > >+

Re: Direct Draw "palette_convert"

2007-02-15 Thread Stefan Dösinger
Am Donnerstag 15 Februar 2007 08:52 schrieb Roderick Colenbrander: > Use this patch which I made a while ago. I still need to fix some things in > it but it handles the conversion using fragment shaders. You need to set > the DirectDrawRenderer to opengl and RenderTargetLockMode to readtex. I > hop

Re: Regression in comctl32

2007-02-15 Thread Dmitry Timoshkov
"Pavel Troller" <[EMAIL PROTECTED]> wrote: I just found a regression in comctl32 and bisected it successfully. The following commit 369749dcb2ba12ce8481503543afd18ad99805d1 is first bad commit commit 369749dcb2ba12ce8481503543afd18ad99805d1 Author: Dmitry Timoshkov <[EMAIL PROTECTED]> Date: