On Mar 14, 2007, at 7:25 AM, Alexandre Julliard wrote:
Module: wine
Branch: master
Commit: 773febb04213cf014b007a83744a66544d6c
URL:http://source.winehq.org/git/wine.git/?
a=commit;h=773febb04213cf014b007a83744a66544d6c
Author: Alexandre Julliard [EMAIL PROTECTED]
Date: Wed Mar
Ken Thomases [EMAIL PROTECTED] writes:
+#else
+static inline DWORD call_thread_entry_point (
PRTL_THREAD_START_ROUTINE entry, void *arg )
+{
+LPTHREAD_START_ROUTINE func = (LPTHREAD_START_ROUTINE)rtl_func;
Should the above have entry instead of rtl_func?
Yes of course, thanks for
Vijay Kiran Kamuju [EMAIL PROTECTED] wrote:
+START_TEST(vector)
+{
+ init_function_pointers();
+
+ VectorTest();
+ QuaternionTest();
What happens if init_function_pointers() failed?
--
Dmitry.
Hi,
Fixed this one, and it requires d3drmdef.h patch earlier I sent.
Is the d3drmdef.h patch ok?
Will be sending the corrected version soon.
Thanks,
VJ
On 3/14/07, Dmitry Timoshkov [EMAIL PROTECTED] wrote:
Vijay Kiran Kamuju [EMAIL PROTECTED] wrote:
+START_TEST(vector)
+{
+
Hi All,
Im trying to debug a crash in Everquest 2, (bug 7705) and am hoping
someone here can help.
The crash seems to be linked to the process calling SymInitializeW a
second time (its called once at the start of the process, and works ok)
On the second call to the function we see an error
Hello all,
I didn't find a webpage on the wiki about SoC'07. However, I would like
to suggest a SoC proposal for your comments. It seems to me that there
are many bugs floating in bugzilla that are related to PE packers.
Because applications just crash due to being packed, this seems a
Alex Arazi [EMAIL PROTECTED] wrote:
This is a two part patch. The first part is status_reorganization.patch
which divides the test routine into function calls. The second part is
status_messages.patch which adds message sequencing.
Are you guys planning to monitor test.winehq.org and fix
On 3/14/07, Dmitry Timoshkov [EMAIL PROTECTED] wrote:
Alex Arazi [EMAIL PROTECTED] wrote:
This is a two part patch. The first part is status_reorganization.patch
which divides the test routine into function calls. The second part is
status_messages.patch which adds message sequencing.
Are
Lei Zhang [EMAIL PROTECTED] wrote:
That's a good question. The class the students are taking will be over
by the end of next week. I've tried to help them get it right the
first time by running their tests on several different Windows
platforms and making sure the tests pass on all of them.
On Tue, 13 Mar 2007, Paul Vriens wrote:
[...]
as advapi32 is already linked to, we can use GetModuleHandle.
-if (!(module = LoadLibrary( advapi32.dll ))) return;
+if (!(module = GetModuleHandleA( advapi32.dll ))) return;
Well, since we're already linked to advapi32.dll, there's no need
Francois Gouget wrote:
On Tue, 13 Mar 2007, Paul Vriens wrote:
[...]
as advapi32 is already linked to, we can use GetModuleHandle.
-if (!(module = LoadLibrary( advapi32.dll ))) return;
+if (!(module = GetModuleHandleA( advapi32.dll ))) return;
Well, since we're already linked to
Kapila De Silva a écrit :
Hi All,
Im trying to debug a crash in Everquest 2, (bug 7705) and am hoping
someone here can help.
I'll send a fix later on for the FIXME, but it's unlikely this is what's
causing the crash
So, you have to understand where the 0x as an address comes
from.
Eric Pouech wrote:
Kapila De Silva a écrit :
Hi All,
Im trying to debug a crash in Everquest 2, (bug 7705) and am hoping
someone here can help.
I'll send a fix later on for the FIXME, but it's unlikely this is what's
causing the crash
So, you have to understand where the 0x as an
Paul Vriens a écrit :
Eric Pouech wrote:
Kapila De Silva a écrit :
Hi All,
Im trying to debug a crash in Everquest 2, (bug 7705) and am hoping
someone here can help.
I'll send a fix later on for the FIXME, but it's unlikely this is
what's causing the crash
So, you have to understand where
Robert Shearman a écrit :
The old behaviour can be turned back on by setting the V environment
variable to 1 (e.g. make V=1).
a couple of more comments (mostly not yet converted rules):
- the MAKEDEP rule in Make.rules.in isn't handled yet (suggestion
[DEPEND] $SRC(DIR))
- most of exec rule
On 3/14/07, Dan Kegel [EMAIL PROTECTED] wrote:
I haven't been villified yet, so let me try harder. Should winetricks
be committed to the winehq tree? It would be handy for people
triaging Wine bugs to see if e.g. native dcom, odbc, or corefonts
hide a bug.
I've uploaded a new version to
It looks a lot like a command-line version of what wine-doors aims to be,
right? Only the installing software aspect, and not the dynamic aspect of
repositories and such.
On 3/14/07, Stefan Dösinger [EMAIL PROTECTED] wrote:
Am Mittwoch 14 März 2007 20:01 schrieb Dan Kegel:
I haven't been
Mikołaj Zalewski wrote:
comctl32 version 5.82 (at least the one that comes with a fully patched
Windows XP) and 6.0 register all the controls in DllMain.
InitCommonControlsEx is just a dummy function.
Could it be that 6.0 only registers those controls listed using window
class dependencies
Hi,
On 14.03.2007 20:01, Dan Kegel wrote:
I haven't been villified yet, so let me try harder. Should winetricks
be committed to the winehq tree? It would be handy for people
triaging Wine bugs to see if e.g. native dcom, odbc, or corefonts
hide a bug.
Sorry if this has been answered
Fabian Bieler [EMAIL PROTECTED] wrote:
-/* Project2k refuses to start if it sees less than 1Mb of free swap */
-if (lpmemex-ullTotalPageFile lpmemex-ullTotalPhys)
-lpmemex-ullTotalPageFile = lpmemex-ullTotalPhys;
-if (lpmemex-ullAvailPageFile lpmemex-ullAvailPhys)
-
Carl-Daniel wrote:
Sorry if this has been answered before, but is winetricks a newer
version of winetools?
No. Winetricks (http://www.kegel.com/wine/winetricks ) is a single
11KB shell script. It's a tiny
command line tool that only knows how to install Microsoft
redistributable libraries
On 3/14/07, Dan Kegel [EMAIL PROTECTED] wrote:
And then there's Wine-Doors ( http://www.wine-doors.org ),
which is like Winetools with delusions of grandeur.
They seem to want to reinvent apt-get
for no particular reason, and as far as I can tell, they intend
to have a central server from which
Hi,
I have been debugging a problem today and am running low on batteries. I am
hoping somebody can look at the attached snippet of log and point me in the
right direction.
From what I can tell, there is a DLL called snoopy.dll that does a whole
bunch of allocs and reallocs and then tries to
On 3/15/07, Phil Lodwick [EMAIL PROTECTED] wrote:
Hi,
I have been debugging a problem today and am running low on batteries. I am
hoping somebody can look at the attached snippet of log and point me in the
right direction.
From what I can tell, there is a DLL called snoopy.dll that does a
Could it be that 6.0 only registers those controls listed using window
class dependencies in the manifest file? If what you say about 5.82 is
true your patch is correct though ofcourse.
I've checked both 5.82 and 6.0 (with a standard manifest) and both
registers all the classes. I don't
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