Novell did a survey last year to find out what ten apps
people most wanted ported to Linux. I've put a copy
of the results into our wiki here:
http://wiki.winehq.org/LinuxApplicatonRequestSurvey
Wine seems far enough along that it's not unreasonable
to consider getting all ten of these apps wor
Hello,
I have done a bisection on bug #7640, mouse jitter in Halo which rendered the
game unplayable. I have a patch which fixes the problem on my Gentoo system
against wine-0.9.35.
Bug is introduced by
commit b22ff8018aca7c365e505f1db7732f7050ae259b
dinput: Remove MsgWaitForMultipleObjects cal
Stefan � wrote:
apps. D3D8 is unaffected because it passes WINED3DFMT_UNKNOWN to wined3d.
Wouldn't it be better to not pass WINED3DFMT_UNKNOWN and then treat it
in a special way?
I think it would make more sense to just check for the supported formats
in D3D8 much like you do for DDRAW no
"Ann & Jason Edmeades" <[EMAIL PROTECTED]> wrote:
Anything else I can test, or am I ok to put file tests into msvcrt test
buckets and allow the msvcrt unicode printf and friends to convert to
non-unicode using the console codepage before being output to the file
handle?
Why don't you simply ru
And I just discovered
http://developer.3dlabs.com/downloads/shadergen/index.htm
:):) neat... a working opengl program witch i can not only run but
install on wine :>
thx again,
--
Paweł Różański
Hi,
OpenGL pixelformats
Next to the windowed opengl issues, there's the pixelformat limitation in Wine.
Right now only one pixelformat can be used. Most programs use ChoosePixelFormat
using which you can request a pixelformat but the call isn't guaranteed to give
you back what you want. For
> > >What your test app is doing? It probably needs a test under Windows
> > >to see in which encoding (ANSI/OEM) a not unicode app should
> > >receive input via a pipe.
> >
> I meant things like 'dir >lst.txt', 'dir | sort > lst.txt'. 'dir' and
> 'sort' could be replaced by some external .exes
Stefan Dösinger wrote:
> On Friday 13 April 2007 00:28 Phil Costin wrote:
>> This patch removes the need to manually set SFLAG_INSYSMEM after a call
>> to surface_download_data. It should be set by the function.
>
> -/* Mark the local copy up to date if a full download was done */
> -
> Well, your use of a redundant top-level flag does kind of remove the
> need for a getter - I only brought it up, since I've moved the reg_maps
> structure around one too many times, and that's where the first flag is
> stored.
I agree that the top level flag was bad. It was just a redundant copy
Am Freitag 13 April 2007 00:28 schrieb Phil Costin:
> This patch removes the need to manually set SFLAG_INSYSMEM after a call to
> surface_download_data. It should be set by the function.
-/* Mark the local copy up to date if a full download was done */
-if(This->lockedRect.left ==
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