Towards getting the top ten requested apps running...

2007-04-13 Thread Dan Kegel
Novell did a survey last year to find out what ten apps people most wanted ported to Linux. I've put a copy of the results into our wiki here: http://wiki.winehq.org/LinuxApplicatonRequestSurvey Wine seems far enough along that it's not unreasonable to consider getting all ten of these apps wor

dinput: fix mouse jitter in Halo (bug 7640)

2007-04-13 Thread Martin Traverse
Hello, I have done a bisection on bug #7640, mouse jitter in Halo which rendered the game unplayable. I have a patch which fixes the problem on my Gentoo system against wine-0.9.35. Bug is introduced by commit b22ff8018aca7c365e505f1db7732f7050ae259b dinput: Remove MsgWaitForMultipleObjects cal

Re: D3D: Enumerate Palettized formats for ddraw

2007-04-13 Thread Vitaly Budovski
Stefan � wrote: apps. D3D8 is unaffected because it passes WINED3DFMT_UNKNOWN to wined3d. Wouldn't it be better to not pass WINED3DFMT_UNKNOWN and then treat it in a special way? I think it would make more sense to just check for the supported formats in D3D8 much like you do for DDRAW no

Re: locales, unicode and ansi with msvcrt (bug 8022)

2007-04-13 Thread Dmitry Timoshkov
"Ann & Jason Edmeades" <[EMAIL PROTECTED]> wrote: Anything else I can test, or am I ok to put file tests into msvcrt test buckets and allow the msvcrt unicode printf and friends to convert to non-unicode using the console codepage before being output to the file handle? Why don't you simply ru

Re: OpenGL child windows [RFC]

2007-04-13 Thread Paweł Różański
And I just discovered http://developer.3dlabs.com/downloads/shadergen/index.htm :):) neat... a working opengl program witch i can not only run but install on wine :> thx again, -- Paweł Różański

Re: OpenGL child windows [RFC]

2007-04-13 Thread Paweł Różański
Hi, OpenGL pixelformats Next to the windowed opengl issues, there's the pixelformat limitation in Wine. Right now only one pixelformat can be used. Most programs use ChoosePixelFormat using which you can request a pixelformat but the call isn't guaranteed to give you back what you want. For

Re: locales, unicode and ansi with msvcrt (bug 8022)

2007-04-13 Thread Ann & Jason Edmeades
> > >What your test app is doing? It probably needs a test under Windows > > >to see in which encoding (ANSI/OEM) a not unicode app should > > >receive input via a pipe. > > > I meant things like 'dir >lst.txt', 'dir | sort > lst.txt'. 'dir' and > 'sort' could be replaced by some external .exes

Re: wined3d: Consolidate all existing enablings of SFLAG_INSYSMEM in surface.c into one easy line

2007-04-13 Thread Phil Costin
Stefan Dösinger wrote: > On Friday 13 April 2007 00:28 Phil Costin wrote: >> This patch removes the need to manually set SFLAG_INSYSMEM after a call >> to surface_download_data. It should be set by the function. > > -/* Mark the local copy up to date if a full download was done */ > -

Re: [2/2] wined3d: Remove usesFog flag from IWineD3DVertexShaderImpl

2007-04-13 Thread Stefan Dösinger
> Well, your use of a redundant top-level flag does kind of remove the > need for a getter - I only brought it up, since I've moved the reg_maps > structure around one too many times, and that's where the first flag is > stored. I agree that the top level flag was bad. It was just a redundant copy

Re: wined3d: Consolidate all existing enablings of SFLAG_INSYSMEM in surface.c into one easy line

2007-04-13 Thread Stefan Dösinger
Am Freitag 13 April 2007 00:28 schrieb Phil Costin: > This patch removes the need to manually set SFLAG_INSYSMEM after a call to > surface_download_data. It should be set by the function. -/* Mark the local copy up to date if a full download was done */ -if(This->lockedRect.left ==