Re: So, you want to fix typos?

2007-12-30 Thread Francois Gouget
On Sat, 29 Dec 2007, Dan Kegel wrote: [...] That reminds me that I worked out some time ago how to find such typos efficiently. At the risk of encouraging lots of silly typo-fixing patches, I've documented the process here: http://kegel.com/wine/spellingpolice/ I've run my 'typos' script on

Re: [1/3] WineD3D: Fix a problem in BltOverride

2007-12-30 Thread Maxime Bellengé
Here are the results : - Without ERR : slightly faster but not really a big difference - Without the return statement : back to normal, the game is 3 times faster. The difference in the main menu is really impressive. Maxime On Sat, 2007-12-29 at 21:24 -0800, Alexander Dorofeyev wrote: I

Re: So, you want to fix typos?

2007-12-30 Thread Rico Schüller
Hi, while I was searching for a description for some functions in the html-documentation I found some broken links (these two fixes). So they aren't only comments because they are used to produce the links in the documentation ;-). But if I have some time I'd like to fix some typos. Thanks for

Re: appdb license choices unclear

2007-12-30 Thread Alexander Nicolaysen Sørnes
On Sunday 30 December 2007 02:04:16 Dan Kegel wrote: Has anybody else been confused by this? When submitting an app to the appdb, I'm often flummoxed by what to put in the license field. I'm usually looking for something that means Closed source, free to download, but not redistributable

Re: appdb new version submission form has awkward radio buttons

2007-12-30 Thread Alexander Nicolaysen Sørnes
On Sunday 30 December 2007 02:13:24 Dan Kegel wrote: When submitting a new version, clicking the radio button next to Request being a maintainer for this version, allowing you to edit it later or Monitor changes to this version, also after it has been accepted can't be undone. There should be

Re: So, you want to fix typos?

2007-12-30 Thread Dan Kegel
On Dec 30, 2007 1:22 AM, Francois Gouget [EMAIL PROTECTED] wrote: http://kegel.com/wine/spellingpolice/ I've run my 'typos' script on your custom dictionary and noticed it allows a couple of bad words: Fixed, thanks! (I'm leaving the variants of CodeWeavers as that error is not bad enough

Re: [1/6] wined3d: add rhw=1.0 optimization to position_float4

2007-12-30 Thread Stefan Dösinger
Am Montag, 31. Dezember 2007 03:02:07 schrieb Alexander Dorofeyev: Hi. I found out that versions around ~0.9.50 had rhw==1.0f check here for optimization, before that special case was lost in rewrite. Unfortunately when I restored special case for zero/near zero rhw I was comparing to much

IDirectSound and Unknown IID

2007-12-30 Thread Guillaume B.
Hi,  First post here, so I don't know if it's the right place for this.  I'm trying to make the sound and music work in a game with Wine. Currently, the sound doesn't work because the game does some tests to check if everything is OK before it starts the music.  For now, it fails early in those

Re: appdb license choices unclear

2007-12-30 Thread Chris Robinson
On Sunday 30 December 2007 06:55:34 am Alexander Nicolaysen Sørnes wrote: On Sunday 30 December 2007 02:04:16 Dan Kegel wrote: Freeware might be the closest of the bunch, but it implies GPL or at least the ability to redistribute binaries (i.e. the other meaning of the word Free). That's

Re: [5/6] ddraw: fix palette copying when destination palette is NULL

2007-12-30 Thread Alexander Dorofeyev
Hi, Stefan. Well, I think at least it has to be more correct than existing code. The existing code would probably lead to a leak, if that codepath is entered (doesn't enter it in AVP1 though) - unless I'm missing something, it will break the reference count of parent ddraw palette (pal_src)

Can't Run Day Of Defeat 1.3

2007-12-30 Thread Duncan Youngson
I've been trying to run an old steam game that I used to play quite a bit off. I'm running Ubuntu 7.10 with the very latest NVidia drivers and it crashes every time. I want to run it in opengl because it performs much better and I can use AA. The game crashes every time I go to start it, unless I

Re: appdb license choices unclear

2007-12-30 Thread L. Rahyen
On Sunday December 30 2007 01:04, Dan Kegel wrote: Freeware might be the closest of the bunch, but it implies GPL or at least the ability to redistribute binaries (i.e. the other meaning of the word Free). Even in Linux world freeware doesn't imply neither GPL nor ability to

Re: [PATCH] set last error on enumerating displaysettings

2007-12-30 Thread Dmitry Timoshkov
Marcus Meissner [EMAIL PROTECTED] wrote: +num = 1; +while (1) { + SetLastError (0xdeadbeef); +if (!EnumDisplaySettings(NULL, num++, devmode)) { + DWORD le = GetLastError(); + ok (le == ERROR_NO_MORE_FILES, Last error on EnumDisplaySettings was %d, expected

Re: comdlg32: 1/2 PageSetupDlg: Convert paint procs to Unicode

2007-12-30 Thread Dmitry Timoshkov
Alexander Nicolaysen Sørnes [EMAIL PROTECTED] wrote: comdlg32: 1/2 PageSetupDlg: Convert paint procs to Unicod What's the purpose of this patch? It improves nothing IMO except of making the code less readable, making it not thread safe, calling CallWindowProcW where it shouldn't. -- Dmitry.

Re: comdlg32: 2/2 PageSetupDlgW: Draw paper preview

2007-12-30 Thread Dmitry Timoshkov
Alexander Nicolaysen Sørnes [EMAIL PROTECTED] wrote: comdlg32: 2/2 PageSetupDlgW: Draw paper preview What's the reason of moving PRINTDLG_PS_ChangePrinterW and changing its indentation? -- Dmitry.

Bug 8236 - broken animations in Dungeon Siege 2

2007-12-30 Thread Rob Wilderspin
Greetings, I'm wondering if I can help anyone with the investigation of bug 8236, as I've recently acquired Dungeon Siege 2 and it's unplayable because of one seemingly small bug. http://bugs.winehq.org/show_bug.cgi?id=8236 The bug I'm concerned with is that when the player kills a monster,

IDirectSound and Unknown IID

2007-12-30 Thread Guillaume B.
Hi, First post here, so I don't know if it's the right place for this. I'm trying to make the sound and music work in a game with Wine. Currently, the sound doesn't work because the game does some tests to check if everything is OK before it starts the music. For now, it fails early in